Player Matchup

Cthulhu
Cthulhu
JacobsDad1
Cthulhu
Level 22
God Stats
12W - 17L
1,415 SR
Queue Stats
12W - 19L
1,347 Elo+
Party 3
Skadi
Skadi
TheGreatPugly
Skadi
Level 26
God Stats
44W - 39L
1,439 SR
Queue Stats
50W - 46L
1,378 Elo+
Party 3
Sol
Sol
kentarooo
Sol
Level 122
God Stats
1W - 2L
1,443 SR
Queue Stats
93W - 94L
1,451 Elo+
Party 4
Ganesha
Ganesha
mistathug
Ganesha
Level 30
God Stats
25W - 14L
1,633 SR
Queue Stats
58W - 63L
1,444 Elo+
Party 4
Bakasura
Bakasura
xxJOJOBAxx
Bakasura
Level 65
God Stats
9W - 5L
1,625 SR
Queue Stats
11W - 14L
1,417 Elo+
Party 3
Team Averages
Level 53
1,511 SR
1,408 Elo+

VS

Team Averages
Level 103
1,657 SR
1,519 Elo+
Neith
Neith
Faste22
Neith
Level 46
God Stats
16W - 14L
1,345 SR
Queue Stats
54W - 46L
1,509 Elo+
Party 2
Agni
Agni
LawiletSaito
Agni
Level 149
God Stats
2W - 0L
1,954 SR
Queue Stats
117W - 102L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
Mantinex
Ah Puch
Level 125
God Stats
3W - 1L
1,833 SR
Queue Stats
44W - 38L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NinjaBoots
Tsukuyomi
Level 146
God Stats
12W - 5L
1,628 SR
Queue Stats
287W - 240L
1,559 Elo+
Party 2
Fenrir
Fenrir
WoolCart2227949
Fenrir
Level 48
God Stats
3W - 1L
1,525 SR
Queue Stats
18W - 11L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JacobsDad1
Cthulhu
15
6 / 8 / 3
10,504
500
13,202
28,576
24,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 5
10,074
480
8,011
16,628
6,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 2
10,130
482
5,864
14,365
4,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
mistathug
Ganesha
14
1 / 7 / 5
9,934
473
6,068
19,306
14,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
xxJOJOBAxx
Bakasura
16
8 / 9 / 5
11,669
556
10,282
23,042
9,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faste22
Neith
18
9 / 2 / 7
11,852
564
16,116
8,409
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 15
12,374
589
13,445
16,486
14,802
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Mantinex
Ah Puch
18
9 / 4 / 9
12,442
592
14,860
11,574
4,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NinjaBoots
Tsukuyomi
20
9 / 2 / 12
13,352
636
22,281
17,817
8,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 7
11,071
527
11,433
13,777
7,453
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
18
Kills
34
35
Deaths
19
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
Faste22
Neith
9
2
7
6.25
L
Cthulhu
JacobsDad1
Cthulhu
6
8
3
0.94
W
4
6
15
1.92
W
Ah Puch
Mantinex
Ah Puch
9
4
9
3.38
W
Tsukuyomi
NinjaBoots
Tsukuyomi
9
2
12
7.5
L
2
5
5
0.9
W
3
5
7
1.3
L
1
6
2
0.33
L
Ganesha
mistathug
Ganesha
1
7
5
0.5
L
Bakasura
xxJOJOBAxx
Bakasura
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
78,135
101,917
Taken
68,063
58,480
Mitigated
37,399
25,538
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Faste22
Neith
16,116
8,667
0
3,722
8,409
3,047
4,341
4,694
3,715
0
57,420
L
Cthulhu
JacobsDad1
Cthulhu
13,202
1,535
389
6,504
28,576
24,385
798
6,798
21,676
40,698
0
W
13,445
1,188
0
500
16,486
14,802
430
5,314
10,027
48,979
0
W
Ah Puch
Mantinex
Ah Puch
14,860
1,329
0
3,753
11,574
4,023
639
3,072
8,057
80,075
0
W
Tsukuyomi
NinjaBoots
Tsukuyomi
22,281
6,477
0
8,578
17,817
8,074
378
4,994
12,473
0
108,590
L
8,011
3,948
0
4,876
16,628
6,182
605
6,066
10,460
0
66,887
W
11,433
2,350
267
3,164
13,777
7,453
1,113
7,060
6,556
0
44,368
L
5,864
1,606
0
5,992
14,365
4,396
188
2,429
11,890
64,171
0
L
Ganesha
mistathug
Ganesha
6,068
343
0
1,574
19,306
14,442
0
7,281
11,775
25,219
0
L
Bakasura
xxJOJOBAxx
Bakasura
10,282
7,360
0
6,203
23,042
9,075
781
5,731
17,177
0
60,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,311
Gold Earned
61,091
439
Minions Killed
501
0
Camps Cleared
0
1,837,707
Distance Traveled
2,027,455
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,852
564
96
5
0
395,922
8
L
Cthulhu
10,504
500
62
3
0
290,482
0
W
Agni
12,374
589
68
3
0
358,811
3
W
Ah Puch
12,442
592
113
5
0
355,440
0
W
Tsukuyomi
13,352
636
140
7
0
488,776
0
L
Skadi
10,074
480
115
5
0
354,029
0
W
Fenrir
11,071
527
84
4
0
428,506
0
L
Sol
10,130
482
146
7
0
372,381
3
L
Ganesha
9,934
473
17
1
0
414,928
12
L
Bakasura
11,669
556
99
5
0
405,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role