Player Matchup

Hercules
Hercules
FFGHarmony
Hercules
Level 37
God Stats
0W - 3L
1,220 SR
Queue Stats
41W - 67L
1,268 Elo+
Party 1
Anubis
Anubis
Mauraden
Anubis
Level 18
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Rama
Rama
Queleb
Rama
Level 32
God Stats
2W - 7L
1,317 SR
Queue Stats
44W - 82L
1,207 Elo+
Party 1
Team Averages
Level 29
1,336 SR
1,325 Elo+

VS

Team Averages
Level 29
1,595 SR
1,423 Elo+
Sobek
Sobek
Bewts
Sobek
Level 63
God Stats
7W - 2L
1,553 SR
Queue Stats
37W - 34L
1,427 Elo+
Party 2
Olorun
Olorun
Csagan
Olorun
Level 7
God Stats
3W - 1L
1,915 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Shigakure
Apollo
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
4W - 2L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FFGHarmony
Hercules
19
8 / 2 / 15
15,116
630
18,641
24,583
30,136
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Mauraden
Anubis
18
11 / 7 / 9
15,746
656
26,052
17,830
8,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Queleb
Rama
18
7 / 5 / 14
14,996
625
20,755
17,608
6,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bewts
Sobek
17
4 / 7 / 8
16,374
682
16,422
38,807
44,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Csagan
Olorun
17
2 / 11 / 7
14,548
606
10,986
19,508
7,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Shigakure
Apollo
19
8 / 8 / 5
16,768
699
18,624
19,547
7,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
14
14
Deaths
26
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bewts
Sobek
4
7
8
1.14
W
Olorun
Csagan
Olorun
2
11
7
0.5
L
Hercules
FFGHarmony
Hercules
8
2
15
7.75
L
Anubis
Mauraden
Anubis
11
7
9
2.21
L
Rama
Queleb
Rama
7
5
14
2.8
W
Apollo
Shigakure
Apollo
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,448
Damage
46,032
60,021
Taken
77,862
45,465
Mitigated
59,461
18,210
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bewts
Sobek
16,422
1,172
0
6,188
38,807
44,575
76
13,222
25,585
40,254
0
W
Olorun
Csagan
Olorun
10,986
6,156
875
4,050
19,508
7,443
1,599
5,212
14,296
53,329
0
L
Hercules
FFGHarmony
Hercules
18,641
4,198
641
8,605
24,583
30,136
365
10,193
14,390
0
55,256
L
Anubis
Mauraden
Anubis
26,052
1,004
0
7,120
17,830
8,981
503
9,867
7,963
73,899
0
L
Rama
Queleb
Rama
20,755
13,831
0
1,844
17,608
6,348
1,040
7,682
9,926
0
85,322
W
Apollo
Shigakure
Apollo
18,624
12,716
0
4,762
19,547
7,443
1,819
7,709
11,838
0
85,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
47,690
230
Minions Killed
180
0
Camps Cleared
0
1,173,001
Distance Traveled
1,246,024
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,374
682
32
1
0
489,933
3
W
Olorun
14,548
606
64
3
0
334,968
3
L
Hercules
15,116
630
53
2
0
483,936
1
L
Anubis
15,746
656
74
3
0
344,578
0
L
Rama
14,996
625
103
4
0
344,487
0
W
Apollo
16,768
699
84
4
0
421,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role