Player Matchup

Jormungandr
Jormungandr
His_hair_whack20
Jormungandr
Level 48
God Stats
28W - 113L
1,176 SR
Queue Stats
47W - 273L
1,151 Elo+
Party 1
Baron Samedi
Baron Samedi
PsychoNinja2750
Baron Samedi
Level 60
God Stats
2W - 9L
1,110 SR
Queue Stats
98W - 407L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YaboySly
Tsukuyomi
Level 44
God Stats
4W - 11L
1,344 SR
Queue Stats
55W - 297L
1,167 Elo+
Party 1
Team Averages
Level 51
1,210 SR
1,179 Elo+

VS

Team Averages
Level 50
1,577 SR
1,465 Elo+
Guan Yu
Guan Yu
Optic_floaty
Guan Yu
Level 21
God Stats
4W - 2L
1,802 SR
Queue Stats
22W - 56L
1,354 Elo+
Solo
Neith
Neith
Panda Remix V1
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,475 Elo+
Solo
Merlin
Merlin
Sledgie99
Merlin
Level 27
God Stats
13W - 17L
1,431 SR
Queue Stats
14W - 17L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
His_hair_whack20
Jormungandr
17
7 / 5 / 16
15,055
753
14,889
20,202
12,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
PsychoNinja2750
Baron Samedi
17
6 / 5 / 12
13,661
683
14,469
22,150
7,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
YaboySly
Tsukuyomi
19
18 / 7 / 7
16,600
830
34,084
24,480
9,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Optic_floaty
Guan Yu
16
3 / 13 / 9
13,620
681
12,271
30,040
20,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 9 / 5
14,479
724
20,115
21,635
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Sledgie99
Merlin
18
5 / 9 / 5
13,652
683
16,752
20,414
6,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
31
Kills
17
17
Deaths
31
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
His_hair_whack20
Jormungandr
7
5
16
3
L
Guan Yu
Optic_floaty
Guan Yu
3
13
9
0.58
L
9
9
5
1.28
W
Baron Samedi
PsychoNinja2750
Baron Samedi
6
5
12
2.4
L
Merlin
Sledgie99
Merlin
5
9
5
0.83
W
Tsukuyomi
YaboySly
Tsukuyomi
18
7
7
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
49,138
66,832
Taken
72,089
30,205
Mitigated
34,159
19,039
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
His_hair_whack20
Jormungandr
14,889
3,280
816
1,437
20,202
12,504
536
5,113
14,837
37,276
0
L
Guan Yu
Optic_floaty
Guan Yu
12,271
1,518
572
3,771
30,040
20,685
136
13,938
15,865
0
41,704
L
20,115
5,388
0
3,649
21,635
7,380
0
9,635
11,751
0
64,653
W
Baron Samedi
PsychoNinja2750
Baron Samedi
14,469
1,368
1,505
7,809
22,150
7,796
514
5,199
16,774
62,205
0
L
Merlin
Sledgie99
Merlin
16,752
942
0
3,663
20,414
6,094
0
5,887
14,304
62,785
0
W
Tsukuyomi
YaboySly
Tsukuyomi
34,084
7,981
0
7,472
24,480
9,905
1,344
7,113
17,124
0
77,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
41,751
194
Minions Killed
199
0
Camps Cleared
0
1,026,090
Distance Traveled
872,927
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,055
753
39
2
0
362,416
0
L
Guan Yu
13,620
681
33
2
0
301,913
1
L
Neith
14,479
724
90
5
0
290,764
3
W
Baron Samedi
13,661
683
71
4
0
310,366
0
L
Merlin
13,652
683
76
4
0
280,250
0
W
Tsukuyomi
16,600
830
84
4
0
353,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role