Player Matchup

Hercules
Hercules
AllstarGamer168
Hercules
Level 56
God Stats
10W - 15L
1,408 SR
Queue Stats
45W - 51L
1,354 Elo+
Party 2
Chang'e
Chang'e
El Monterey Ftw
Chang'e
Level 105
God Stats
4W - 5L
1,791 SR
Queue Stats
41W - 36L
1,400 Elo+
Solo
Mercury
Mercury
R4WD3N1M
Mercury
Level 69
God Stats
28W - 32L
1,430 SR
Queue Stats
73W - 88L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
The US Ninja1
Cthulhu
Level 24
God Stats
18W - 18L
1,522 SR
Queue Stats
48W - 60L
1,316 Elo+
Party 1
Loki
Loki
ZErO X CooL 101
Loki
Level 43
God Stats
1W - 4L
1,157 SR
Queue Stats
71W - 85L
1,391 Elo+
Party 1
Team Averages
Level 59
1,461 SR
1,366 Elo+

VS

Team Averages
Level 132
1,609 SR
1,433 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
New10DollarName
Baron Samedi
Level 128
God Stats
10W - 1L
1,610 SR
Queue Stats
230W - 222L
1,435 Elo+
Solo
Bellona
Bellona
TUA ManicMonkey
Bellona
Level 125
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vsykes
Tsukuyomi
Level 121
God Stats
18W - 8L
1,690 SR
Queue Stats
63W - 49L
1,573 Elo+
Solo
Ullr
Ullr
ccteamhawaii95
Ullr
Level 128
God Stats
1W - 0L
1,552 SR
Queue Stats
5W - 4L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 4 / 5
10,838
985
7,950
19,559
16,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 8 / 8
11,008
1,001
13,651
17,872
15,946
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
R4WD3N1M
Mercury
15
2 / 4 / 7
9,891
899
4,998
9,504
3,109
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
17
4 / 9 / 4
11,266
1,024
15,350
19,454
10,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 11 / 6
11,028
1,003
8,124
16,997
5,944
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

90

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 3 / 22
11,743
1,068
14,082
12,414
5,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
New10DollarName
Baron Samedi
19
7 / 4 / 21
12,463
1,133
11,800
10,806
7,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 14
10,754
978
9,579
9,586
5,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Vsykes
Tsukuyomi
19
15 / 4 / 15
13,537
1,231
23,533
12,343
5,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 22
11,383
1,035
16,252
10,601
4,364
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
129
14
Kills
35
36
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
22
5.67
L
Hercules
3
4
5
1.38
L
2
8
8
0.75
W
Baron Samedi
New10DollarName
Baron Samedi
7
4
21
4.38
L
Mercury
R4WD3N1M
Mercury
2
4
7
1.38
W
3
2
14
5
L
Cthulhu
4
9
4
0.67
W
Tsukuyomi
Vsykes
Tsukuyomi
15
4
15
5.63
L
3
11
6
0.55
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
75,246
83,386
Taken
55,750
51,934
Mitigated
28,743
14,613
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,082
2,060
1,749
2,062
12,414
5,995
0
6,348
6,066
35,748
0
L
Hercules
7,950
1,554
402
6,037
19,559
16,315
0
7,388
11,778
0
15,304
L
13,651
654
2,619
3,770
17,872
15,946
0
5,399
12,327
49,154
0
W
Baron Samedi
New10DollarName
Baron Samedi
11,800
1,403
3,208
1,912
10,806
7,046
0
6,725
4,081
33,665
0
L
Mercury
R4WD3N1M
Mercury
4,998
1,905
139
155
9,504
3,109
0
1,878
7,626
0
12,875
W
9,579
2,321
886
587
9,586
5,394
0
6,038
3,548
0
18,536
L
Cthulhu
15,350
545
354
1,030
19,454
10,620
0
6,748
12,570
29,203
0
W
Tsukuyomi
Vsykes
Tsukuyomi
23,533
7,564
0
306
12,343
5,944
0
5,275
7,068
0
37,758
L
8,124
4,038
0
107
16,997
5,944
0
4,469
12,434
0
25,212
W
16,252
7,480
0
1,020
10,601
4,364
0
4,615
5,986
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
59,880
170
Minions Killed
176
9
Camps Cleared
9
931,398
Distance Traveled
1,006,042
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,743
1,068
36
3
1
201,047
0
L
Hercules
10,838
985
17
2
0
203,399
0
L
Chang'e
11,008
1,001
84
8
1
190,851
0
W
Baron Samedi
12,463
1,133
37
3
5
194,656
1
L
Mercury
9,891
899
20
2
0
178,750
0
W
Bellona
10,754
978
34
3
2
181,448
1
L
Cthulhu
11,266
1,024
30
3
1
166,879
0
W
Tsukuyomi
13,537
1,231
36
3
1
219,377
0
L
Loki
11,028
1,003
19
2
7
191,519
2
W
Ullr
11,383
1,035
33
3
0
209,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role