Player Matchup

Sun Wukong
Sun Wukong
CRISTOFH
Sun Wukong
Level 128
God Stats
6W - 8L
1,333 SR
Queue Stats
92W - 110L
1,258 Elo+
Solo
Xbalanque
Xbalanque
Unim4trixZer0ne
Xbalanque
Level 69
God Stats
13W - 11L
1,517 SR
Queue Stats
32W - 55L
1,217 Elo+
Party 2
Ares
Ares
tehkidster
Ares
Level 45
God Stats
5W - 5L
1,586 SR
Queue Stats
16W - 30L
1,244 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,240 Elo+

VS

Team Averages
Level 38
1,547 SR
1,224 Elo+
Cthulhu
Cthulhu
D3dlywh1tebread
Cthulhu
Level 25
God Stats
21W - 20L
1,515 SR
Queue Stats
49W - 71L
1,243 Elo+
Solo
Ao Kuang
Ao Kuang
JFestevez
Ao Kuang
Level 36
God Stats
10W - 10L
1,594 SR
Queue Stats
153W - 208L
1,213 Elo+
Party 1
Ah Puch
Ah Puch
Roberrt19
Ah Puch
Level 53
God Stats
34W - 37L
1,531 SR
Queue Stats
352W - 465L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRISTOFH
Sun Wukong
16
4 / 7 / 8
13,709
623
12,736
18,340
16,518
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
Unim4trixZer0ne
Xbalanque
15
3 / 7 / 3
12,348
561
12,001
16,615
7,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 6
14,379
654
17,375
28,291
31,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
13,640
620
10,003
16,653
16,931
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
JFestevez
Ao Kuang
18
8 / 4 / 7
14,220
646
15,264
24,264
9,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Roberrt19
Ah Puch
16
4 / 2 / 7
13,053
593
23,423
8,817
3,331
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
12
Kills
14
15
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CRISTOFH
Sun Wukong
4
7
8
1.14
W
2
6
9
1.08
W
Ao Kuang
JFestevez
Ao Kuang
8
4
7
2.88
W
Ah Puch
Roberrt19
Ah Puch
4
2
7
3.75
L
Xbalanque
Unim4trixZer0ne
Xbalanque
3
7
3
0.64
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
48,690
63,246
Taken
49,734
55,375
Mitigated
30,059
13,841
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CRISTOFH
Sun Wukong
12,736
2,426
0
2,730
18,340
16,518
459
13,891
4,449
0
80,527
W
10,003
356
705
0
16,653
16,931
274
6,472
9,911
34,495
0
W
Ao Kuang
JFestevez
Ao Kuang
15,264
1,918
155
12,322
24,264
9,797
0
7,829
16,270
54,767
0
W
Ah Puch
Roberrt19
Ah Puch
23,423
654
1,462
2,240
8,817
3,331
0
3,275
5,392
74,779
0
L
Xbalanque
Unim4trixZer0ne
Xbalanque
12,001
5,233
0
247
16,615
7,077
58
13,815
2,800
0
53,154
L
17,375
784
0
10,864
28,291
31,780
178
21,079
7,212
35,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
40,913
229
Minions Killed
208
0
Camps Cleared
0
1,043,333
Distance Traveled
1,095,219
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,709
623
125
6
0
347,005
0
W
Cthulhu
13,640
620
49
2
0
350,360
3
W
Ao Kuang
14,220
646
62
3
0
416,726
1
W
Ah Puch
13,053
593
97
4
0
328,133
4
L
Xbalanque
12,348
561
82
4
0
298,769
0
L
Ares
14,379
654
22
1
0
397,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role