Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DirUnGreyKasumi
Pele
Level 23
God Stats
16W - 13L
1,578 SR
Queue Stats
75W - 61L
1,458 Elo+
Solo
Cerberus
Cerberus
STENNILLESTORM
Cerberus
Level 8
God Stats
9W - 10L
1,362 SR
Queue Stats
35W - 49L
1,457 Elo+
Solo
Fenrir
Fenrir
k1ngkush_0420
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,434 Elo+
Solo
Yemoja
Yemoja
trevoc7
Yemoja
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
10W - 14L
1,327 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,435 Elo+

VS

Team Averages
Level 23
1,653 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EatMyDirectTv
Ymir
Level 4
God Stats
13W - 8L
1,762 SR
Queue Stats
28W - 27L
1,490 Elo+
Party 1
Artemis
Artemis
HUGZnKIZZ3Z
Artemis
Level 15
God Stats
64W - 50L
1,639 SR
Queue Stats
148W - 139L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Jjum1
Ah Puch
Level 86
God Stats
67W - 52L
1,565 SR
Queue Stats
118W - 121L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Wolfman22P
Guan Yu
Level 4
God Stats
32W - 19L
1,799 SR
Queue Stats
51W - 46L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 5 / 4
10,132
921
12,936
13,130
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 8 / 1
10,841
986
13,445
15,413
5,679
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
1 / 2 / 1
9,590
872
6,693
15,330
8,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 1
9,829
894
8,584
14,874
6,797
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
trevoc7
Yemoja
16
0 / 1 / 3
10,130
921
5,884
9,247
5,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

143

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 1 / 12
10,452
950
13,102
8,233
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 17
10,621
966
5,928
13,024
8,034
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
HUGZnKIZZ3Z
Artemis
17
6 / 1 / 7
11,270
1,025
16,924
8,881
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Jjum1
Ah Puch
18
9 / 1 / 13
12,249
1,114
21,249
9,532
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Wolfman22P
Guan Yu
16
3 / 1 / 12
10,401
946
4,464
12,779
9,372
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
6
Kills
22
22
Deaths
6
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
W
Neith
 
Neith
2
1
12
8
L
3
8
1
0.44
W
2
2
17
5.25
W
Artemis
HUGZnKIZZ3Z
Artemis
6
1
7
9.5
W
Ah Puch
Jjum1
Ah Puch
9
1
13
15.5
L
Cerberus
1
2
1
0.75
W
Guan Yu
Wolfman22P
Guan Yu
3
1
12
9
L
2
6
1
0.42
L
Yemoja
trevoc7
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
61,667
67,994
Taken
52,449
31,723
Mitigated
27,054
7,219
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,936
1,547
192
1,594
13,130
5,254
0
3,717
9,413
44,871
0
W
Neith
 
Neith
13,102
6,547
0
1,416
8,233
3,050
0
3,799
4,434
0
38,536
L
13,445
3,006
0
1,053
15,413
5,679
0
8,423
6,890
0
43,490
W
5,928
1,156
0
238
13,024
8,034
0
7,793
5,231
11,083
0
W
Artemis
HUGZnKIZZ3Z
Artemis
16,924
9,090
0
796
8,881
3,420
0
3,405
4,629
0
37,636
W
Ah Puch
Jjum1
Ah Puch
21,249
1,175
0
980
9,532
3,178
0
4,289
5,243
46,154
0
L
Cerberus
6,693
542
231
1,869
15,330
8,483
0
6,773
8,482
12,466
0
W
Guan Yu
Wolfman22P
Guan Yu
4,464
1,621
4,678
3,464
12,779
9,372
0
6,227
6,552
0
7,845
L
8,584
3,061
0
1,250
14,874
6,797
0
3,560
11,164
0
12,679
L
Yemoja
trevoc7
Yemoja
5,884
711
1,030
0
9,247
5,510
0
4,704
4,493
20,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
54,993
192
Minions Killed
207
4
Camps Cleared
3
835,618
Distance Traveled
983,861
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,132
921
65
6
0
165,818
0
W
Neith
10,452
950
63
6
0
197,583
0
L
Pele
10,841
986
80
7
2
168,052
2
W
Ymir
10,621
966
15
1
0
173,529
4
W
Artemis
11,270
1,025
63
6
0
193,466
1
W
Ah Puch
12,249
1,114
57
5
1
212,389
0
L
Cerberus
9,590
872
11
1
1
213,610
1
W
Guan Yu
10,401
946
9
1
2
206,894
1
L
Fenrir
9,829
894
6
1
0
137,344
2
L
Yemoja
10,130
921
30
3
1
150,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role