Player Matchup

Mercury
Mercury
NSLalo
Mercury
Level 23
God Stats
5W - 10L
1,488 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 2
Scylla
Scylla
NS_Blazin
Scylla
Level 40
God Stats
1W - 1L
1,650 SR
Queue Stats
18W - 31L
1,352 Elo+
Party 2
Artemis
Artemis
NS_chris818best
Artemis
Level 19
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 2
Nike
Nike
NS_chumchum
Nike
Level 88
God Stats
1W - 3L
1,519 SR
Queue Stats
14W - 21L
1,345 Elo+
Party 2
Ymir
Ymir
Null-Exia
Ymir
Level 83
God Stats
0W - 1L
1,329 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 2
Team Averages
Level 51
1,551 SR
1,363 Elo+

VS

Team Averages
Level 49
1,493 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
Corrupt Ghillie
Tsukuyomi
Level 69
God Stats
22W - 11L
1,662 SR
Queue Stats
80W - 59L
1,457 Elo+
Party 1
Hercules
Hercules
Land42Shark
Hercules
Level 5
God Stats
2W - 0L
1,547 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Sithilerin
Chang'e
Level 104
God Stats
16W - 9L
1,640 SR
Queue Stats
57W - 46L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
WaffleMan235
Heimdallr
Level 27
God Stats
13W - 12L
1,543 SR
Queue Stats
144W - 135L
1,467 Elo+
Party 1
Awilix
Awilix
lxam
Awilix
Level 42
God Stats
5W - 11L
1,073 SR
Queue Stats
36W - 66L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NSLalo
Mercury
7
0 / 4 / 0
5,418
417
1,764
8,812
2,495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
NS_Blazin
Scylla
11
0 / 4 / 0
6,307
485
2,226
6,981
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
5,698
438
4,097
4,923
1,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 5 / 0
6,310
485
4,474
9,409
5,710
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
3 / 2 / 0
6,598
508
4,072
7,219
4,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Corrupt Ghillie
Tsukuyomi
13
8 / 0 / 4
8,108
624
7,593
6,141
1,949
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Land42Shark
Hercules
13
4 / 0 / 1
7,372
567
5,106
6,784
4,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sithilerin
Chang'e
13
2 / 0 / 2
7,651
589
6,118
4,377
1,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
WaffleMan235
Heimdallr
11
2 / 2 / 2
6,355
489
5,468
6,825
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
lxam
Awilix
10
1 / 1 / 2
6,023
463
1,232
6,048
1,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
17
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Corrupt Ghillie
Tsukuyomi
8
0
4
10
W
Hercules
Land42Shark
Hercules
4
0
1
4.5
L
Mercury
NSLalo
Mercury
0
4
0
0
L
Scylla
NS_Blazin
Scylla
0
4
0
0
L
0
3
3
0.5
L
0
5
0
0
L
Ymir
3
2
0
1.5
W
Chang'e
Sithilerin
Chang'e
2
0
2
3
W
Heimdallr
WaffleMan235
Heimdallr
2
2
2
1.5
W
Awilix
lxam
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
25,517
37,344
Taken
30,175
16,534
Mitigated
11,959
9,276
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Corrupt Ghillie
Tsukuyomi
7,593
1,113
0
3,238
6,141
1,949
454
430
5,711
0
42,798
W
Hercules
Land42Shark
Hercules
5,106
2,748
0
3,382
6,784
4,431
74
0
6,284
0
28,470
L
Mercury
NSLalo
Mercury
1,764
923
135
3,092
8,812
2,495
0
1,152
7,627
0
21,546
L
Scylla
NS_Blazin
Scylla
2,226
291
0
1,918
6,981
2,311
0
3,961
3,016
32,921
0
L
4,097
2,525
0
250
4,923
1,507
671
0
4,923
0
20,769
L
4,474
991
0
2,150
9,409
5,710
404
1,005
8,071
0
29,116
L
Ymir
4,072
582
453
1,278
7,219
4,511
210
0
7,189
23,909
0
W
Chang'e
Sithilerin
Chang'e
6,118
518
264
3,410
4,377
1,419
1,500
2,226
2,151
41,640
0
W
Heimdallr
WaffleMan235
Heimdallr
5,468
2,342
0
2,399
6,825
2,357
1,800
1,454
5,371
0
31,283
W
Awilix
lxam
Awilix
1,232
340
0
259
6,048
1,803
804
2,188
3,860
0
18,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
35,509
256
Minions Killed
323
0
Camps Cleared
0
1,100,788
Distance Traveled
1,169,977
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,108
624
76
6
0
288,396
2
W
Hercules
7,372
567
62
5
0
252,506
0
L
Mercury
5,418
417
40
3
0
227,603
0
L
Scylla
6,307
485
65
5
0
195,009
4
L
Artemis
5,698
438
40
3
0
190,236
2
L
Nike
6,310
485
75
6
0
232,070
3
L
Ymir
6,598
508
36
3
0
255,870
2
W
Chang'e
7,651
589
95
7
0
193,566
4
W
Heimdallr
6,355
489
51
4
0
208,571
2
W
Awilix
6,023
463
39
3
0
226,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role