Player Matchup

Izanami
Izanami
Drax2015
Izanami
Level 55
God Stats
11W - 5L
1,732 SR
Queue Stats
132W - 125L
1,538 Elo+
Party 3
Fenrir
Fenrir
LUCKIE-8-BALL
Fenrir
Level 149
God Stats
60W - 64L
1,503 SR
Queue Stats
652W - 690L
1,554 Elo+
Party 3
Olorun
Olorun
iKoda Sv
Olorun
Level 95
God Stats
12W - 5L
1,677 SR
Queue Stats
316W - 291L
1,558 Elo+
Solo
Thanatos
Thanatos
stickyhod
Thanatos
Level 106
God Stats
3W - 4L
1,399 SR
Queue Stats
45W - 37L
1,559 Elo+
Solo
Yemoja
Yemoja
wizardhawk657
Yemoja
Level 125
God Stats
3W - 1L
1,323 SR
Queue Stats
277W - 289L
1,504 Elo+
Party 3
Team Averages
Level 106
1,527 SR
1,542 Elo+

VS

Team Averages
Level 136
1,466 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
ALEJO-POTO
Tsukuyomi
Level 160
God Stats
24W - 29L
1,111 SR
Queue Stats
567W - 591L
1,561 Elo+
Solo
Hachiman
Hachiman
LordMattSama
Hachiman
Level 120
God Stats
12W - 14L
1,455 SR
Queue Stats
137W - 131L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Walkn LEGEND
Cthulhu
Level 123
God Stats
23W - 15L
1,567 SR
Queue Stats
360W - 312L
1,581 Elo+
Party 2
Agni
Agni
Wasabi Oreo
Agni
Level 127
God Stats
0W - 5L
1,467 SR
Queue Stats
48W - 40L
1,444 Elo+
Party 1
Thor
Thor
xNoobxProx
Thor
Level 152
God Stats
6W - 5L
1,733 SR
Queue Stats
215W - 192L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drax2015
Izanami
5
0 / 1 / 0
3,377
675
510
2,475
522
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

6
4 / 0 / 0
4,342
868
1,756
2,902
771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
iKoda Sv
Olorun
7
0 / 0 / 3
4,225
845
820
2,099
581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
stickyhod
Thanatos
6
1 / 1 / 1
3,883
777
1,080
2,508
745
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,431
686
774
1,546
447
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALEJO-POTO
Tsukuyomi
5
1 / 2 / 0
3,186
637
1,847
2,954
1,086
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
LordMattSama
Hachiman
5
1 / 0 / 0
3,161
632
1,892
1,098
214
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Walkn LEGEND
Cthulhu
5
0 / 0 / 1
3,164
633
1,765
1,805
713
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 2 / 0
2,588
518
618
1,122
246
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
2,615
523
661
1,291
307
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ALEJO-POTO
Tsukuyomi
1
2
0
0.5
W
Izanami
Drax2015
Izanami
0
1
0
0
W
4
0
0
4
L
Hachiman
LordMattSama
Hachiman
1
0
0
1
L
Cthulhu
Walkn LEGEND
Cthulhu
0
0
1
0.5
L
0
2
0
0
W
Olorun
iKoda Sv
Olorun
0
0
3
1.5
W
Thanatos
stickyhod
Thanatos
1
1
1
1.5
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,940
Damage
6,783
11,530
Taken
8,270
3,066
Mitigated
2,566
6,583
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ALEJO-POTO
Tsukuyomi
1,847
439
0
1,003
2,954
1,086
0
0
2,791
0
6,119
W
Izanami
Drax2015
Izanami
510
215
0
521
2,475
522
0
1,139
1,336
0
14,298
W
1,756
401
0
1,283
2,902
771
0
281
2,596
0
11,336
L
Hachiman
LordMattSama
Hachiman
1,892
640
0
774
1,098
214
0
307
791
0
11,701
L
Cthulhu
Walkn LEGEND
Cthulhu
1,765
277
0
500
1,805
713
0
467
1,338
7,711
0
L
618
212
0
80
1,122
246
0
379
743
2,501
0
W
Olorun
iKoda Sv
Olorun
820
322
182
1,275
2,099
581
2,002
514
1,585
16,597
0
W
Thanatos
stickyhod
Thanatos
1,080
110
0
2,460
2,508
745
145
0
2,353
0
10,149
W
774
319
717
145
1,546
447
0
449
1,097
3,614
0
L
661
185
0
447
1,291
307
0
441
850
0
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
14,714
127
Minions Killed
62
0
Camps Cleared
0
438,012
Distance Traveled
304,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,186
637
10
2
0
75,411
0
W
Izanami
3,377
675
35
7
0
87,909
0
W
Fenrir
4,342
868
20
4
0
95,974
0
L
Hachiman
3,161
632
33
7
0
78,471
0
L
Cthulhu
3,164
633
6
1
0
72,983
1
L
Agni
2,588
518
5
1
0
40,516
0
W
Olorun
4,225
845
38
8
0
74,628
0
W
Thanatos
3,883
777
24
5
0
95,567
0
W
Yemoja
3,431
686
10
2
0
83,934
0
L
Thor
2,615
523
8
2
0
36,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role