Player Matchup

Bacchus
Bacchus
AirMace
Bacchus
Level 87
God Stats
2W - 2L
1,767 SR
Queue Stats
138W - 90L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
Fleeter37
Hun Batz
Level 73
God Stats
12W - 5L
1,624 SR
Queue Stats
108W - 109L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
RumThrstyPirate
Kukulkan
Level 62
God Stats
10W - 8L
1,643 SR
Queue Stats
181W - 187L
1,343 Elo+
Party 2
Team Averages
Level 74
1,678 SR
1,447 Elo+

VS

Team Averages
Level 111
1,413 SR
1,437 Elo+
Anhur
Anhur
Kingshadowzilla
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 232L
1,423 Elo+
Party 1
Cerberus
Cerberus
Paradigm Kush
Cerberus
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
7W - 12L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
RAYKO
Tsukuyomi
Level 121
God Stats
51W - 69L
1,481 SR
Queue Stats
183W - 216L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AirMace
Bacchus
19
4 / 4 / 12
17,256
664
14,251
27,068
45,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Fleeter37
Hun Batz
20
6 / 7 / 5
17,262
664
16,449
19,763
7,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
9 / 5 / 7
17,285
665
13,963
14,754
7,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 4
15,153
583
13,206
27,474
8,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Paradigm Kush
Cerberus
8
0 / 2 / 1
12,228
470
694
10,747
3,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
RAYKO
Tsukuyomi
20
12 / 5 / 2
18,905
727
23,364
19,189
8,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
16
16
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AirMace
Bacchus
4
4
12
2.5
W
Hun Batz
Fleeter37
Hun Batz
6
7
5
1.21
L
4
12
4
0.5
L
Cerberus
Paradigm Kush
Cerberus
0
2
1
0.25
L
Tsukuyomi
RAYKO
Tsukuyomi
12
5
2
2.6
W
Kukulkan
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,663
Damage
37,264
61,585
Taken
57,410
60,674
Mitigated
21,002
11,919
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AirMace
Bacchus
14,251
1,693
877
7,151
27,068
45,609
854
218
26,273
38,945
0
W
Hun Batz
Fleeter37
Hun Batz
16,449
2,502
0
1,745
19,763
7,540
1,640
758
17,886
0
123,294
L
13,206
6,804
0
2,603
27,474
8,756
2,132
13,668
13,806
0
48,790
L
Cerberus
Paradigm Kush
Cerberus
694
27
0
1,217
10,747
3,377
0
5,022
5,725
8,225
0
L
Tsukuyomi
RAYKO
Tsukuyomi
23,364
5,337
0
4,639
19,189
8,869
777
9,566
9,623
0
115,432
W
Kukulkan
13,963
634
0
2,146
14,754
7,525
873
177
14,355
92,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,803
Gold Earned
46,286
291
Minions Killed
211
0
Camps Cleared
0
1,318,838
Distance Traveled
923,792
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,256
664
23
1
0
437,154
1
W
Hun Batz
17,262
664
118
5
0
458,940
3
L
Anhur
15,153
583
62
2
0
368,980
2
L
Cerberus
12,228
470
13
1
0
104,301
0
L
Tsukuyomi
18,905
727
136
5
0
450,511
4
W
Kukulkan
17,285
665
150
6
0
422,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role