Player Matchup

Merlin
Merlin
Barloo0
Merlin
Level 28
God Stats
16W - 16L
1,475 SR
Queue Stats
23W - 32L
1,172 Elo+
Solo
Artemis
Artemis
F4rm3r_Jon87
Artemis
Level 67
God Stats
18W - 19L
1,353 SR
Queue Stats
37W - 53L
1,132 Elo+
Solo
Erlang Shen
Erlang Shen
Hunter1066
Erlang Shen
Level 29
God Stats
4W - 2L
1,545 SR
Queue Stats
163W - 230L
1,032 Elo+
Solo
Team Averages
Level 41
1,458 SR
1,112 Elo+

VS

Team Averages
Level 20
1,616 SR
1,057 Elo+
Hel
Hel
Kmanning69
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
953 Elo+
Solo
Bacchus
Bacchus
XANNAXGXD
Bacchus
Level 28
God Stats
16W - 13L
1,849 SR
Queue Stats
91W - 92L
1,289 Elo+
Solo
Anubis
Anubis
atlal0k
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barloo0
Merlin
18
8 / 2 / 17
14,152
745
18,064
7,649
2,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
F4rm3r_Jon87
Artemis
18
12 / 0 / 13
14,520
764
22,904
14,007
6,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Hunter1066
Erlang Shen
15
6 / 12 / 11
12,993
684
6,807
20,180
8,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
11,341
597
5,724
15,042
6,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
XANNAXGXD
Bacchus
15
5 / 4 / 6
12,072
635
11,748
25,905
22,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
atlal0k
Anubis
16
6 / 14 / 4
12,383
652
13,624
23,832
7,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
26
Kills
14
14
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Barloo0
Merlin
8
2
17
8.25
W
Artemis
F4rm3r_Jon87
Artemis
12
0
13
18.5
W
Erlang Shen
Hunter1066
Erlang Shen
6
12
11
0.96
L
3
8
4
0.63
L
Bacchus
XANNAXGXD
Bacchus
5
4
6
2
L
Anubis
atlal0k
Anubis
6
14
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
31,096
41,836
Taken
64,779
16,706
Mitigated
36,555
11,029
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Barloo0
Merlin
18,064
1,064
298
1,812
7,649
2,544
706
5,260
2,389
59,262
0
W
Artemis
F4rm3r_Jon87
Artemis
22,904
13,859
513
7,246
14,007
6,059
775
11,551
2,456
0
68,250
W
Erlang Shen
Hunter1066
Erlang Shen
6,807
3,779
95
1,065
20,180
8,103
2,164
14,357
5,823
280
27,088
L
5,724
1,274
4,972
3,866
15,042
6,641
381
6,106
8,936
38,626
0
L
Bacchus
XANNAXGXD
Bacchus
11,748
737
612
4,867
25,905
22,261
0
5,907
19,998
35,385
0
L
Anubis
atlal0k
Anubis
13,624
1,605
0
4,136
23,832
7,653
702
6,301
17,531
43,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
35,796
181
Minions Killed
158
0
Camps Cleared
0
913,465
Distance Traveled
852,293
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,152
745
71
4
0
339,501
1
W
Artemis
14,520
764
66
3
0
300,759
1
W
Erlang Shen
12,993
684
44
2
0
273,205
0
L
Hel
11,341
597
60
3
0
297,830
0
L
Bacchus
12,072
635
27
1
0
326,613
3
L
Anubis
12,383
652
71
4
0
227,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role