Player Matchup

Zhong Kui
Zhong Kui
ATF Crimson
Zhong Kui
Level 104
God Stats
0W - 1L
1,291 SR
Queue Stats
47W - 50L
1,530 Elo+
Party 1
Chiron
Chiron
AemoMexican
Chiron
Level 79
God Stats
39W - 19L
1,724 SR
Queue Stats
279W - 247L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
DrMelon262
Ratatoskr
Level 94
God Stats
2W - 1L
1,787 SR
Queue Stats
40W - 40L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
XXMr42wentyXX
Cthulhu
Level 69
God Stats
148W - 105L
1,566 SR
Queue Stats
228W - 189L
1,490 Elo+
Party 2
Fenrir
Fenrir
iiiWavvyJAY-
Fenrir
Level 42
God Stats
9W - 9L
1,678 SR
Queue Stats
238W - 231L
1,563 Elo+
Solo
Team Averages
Level 78
1,609 SR
1,501 Elo+

VS

Team Averages
Level 84
1,479 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExaltedTrashKing
Tsukuyomi
Level 69
God Stats
7W - 5L
1,496 SR
Queue Stats
477W - 435L
1,521 Elo+
Solo
Cthulhu
Cthulhu
HamTheManwich
Cthulhu
Level 31
God Stats
14W - 9L
1,606 SR
Queue Stats
94W - 86L
1,529 Elo+
Solo
Merlin
Merlin
OhNo Antibody
Merlin
Level 122
God Stats
7W - 12L
1,432 SR
Queue Stats
503W - 504L
1,456 Elo+
Solo
Heimdallr
Heimdallr
zhhed
Heimdallr
Level 104
God Stats
2W - 2L
1,360 SR
Queue Stats
263W - 251L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATF Crimson
Zhong Kui
13
5 / 6 / 2
8,878
522
8,283
12,729
6,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
13
4 / 3 / 2
8,454
497
8,605
10,394
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
DrMelon262
Ratatoskr
13
4 / 4 / 4
8,605
506
6,711
13,964
4,309
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
12
4 / 7 / 3
8,448
497
10,508
14,100
8,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
3 / 2 / 2
8,490
499
5,459
11,260
6,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 2 / 10
9,497
559
7,159
17,479
15,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
13
7 / 5 / 5
9,071
534
12,433
12,702
4,928
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
12
1 / 5 / 1
7,687
452
8,582
11,257
11,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 3 / 5
9,027
531
11,664
5,732
2,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zhhed
Heimdallr
10
2 / 5 / 3
7,143
420
4,726
9,133
3,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
20
Kills
22
22
Deaths
20
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
10
5.5
L
Zhong Kui
ATF Crimson
Zhong Kui
5
6
2
1
L
Chiron
4
3
2
1.67
L
Ratatoskr
DrMelon262
Ratatoskr
4
4
4
1.5
W
Tsukuyomi
7
5
5
1.9
W
Cthulhu
1
5
1
0.3
W
6
3
5
2.83
L
Cthulhu
4
7
3
0.79
L
Fenrir
3
2
2
2
W
Heimdallr
zhhed
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
44,564
62,447
Taken
56,303
28,164
Mitigated
36,990
22,586
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,159
2,542
0
1,857
17,479
15,580
326
6,319
11,160
26,518
0
L
Zhong Kui
ATF Crimson
Zhong Kui
8,283
1,086
0
3,519
12,729
6,826
1,768
7,202
5,483
40,776
0
L
Chiron
8,605
3,526
459
4,422
10,394
2,449
569
4,467
5,889
0
44,388
L
Ratatoskr
DrMelon262
Ratatoskr
6,711
2,165
0
6,245
13,964
4,309
0
4,162
9,674
0
46,143
W
Tsukuyomi
12,433
3,328
0
3,216
12,702
4,928
0
6,432
6,270
0
49,305
W
Cthulhu
8,582
977
0
1,654
11,257
11,085
396
446
10,496
34,240
0
W
11,664
1,541
0
250
5,732
2,268
289
2,714
3,018
50,336
0
L
Cthulhu
10,508
1,264
146
2,463
14,100
8,129
124
5,345
8,581
30,942
0
L
Fenrir
5,459
1,602
231
5,101
11,260
6,451
833
5,948
4,716
0
33,603
W
Heimdallr
zhhed
Heimdallr
4,726
2,552
0
2,535
9,133
3,129
0
3,179
5,954
0
28,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
42,425
319
Minions Killed
290
0
Camps Cleared
0
1,528,710
Distance Traveled
1,382,733
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,497
559
36
2
0
291,836
0
L
Zhong Kui
8,878
522
79
5
0
282,501
3
L
Chiron
8,454
497
70
4
0
318,443
3
L
Ratatoskr
8,605
506
66
4
0
330,661
0
W
Tsukuyomi
9,071
534
71
4
0
330,735
1
W
Cthulhu
7,687
452
59
3
0
277,016
1
W
Merlin
9,027
531
80
5
0
264,260
2
L
Cthulhu
8,448
497
34
2
0
301,664
3
L
Fenrir
8,490
499
70
4
0
295,441
1
W
Heimdallr
7,143
420
44
3
0
218,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role