Player Matchup

Kukulkan
Kukulkan
Cassowary
Kukulkan
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JUNCHO_PR
Cthulhu
Level 22
God Stats
10W - 9L
1,500 SR
Queue Stats
159W - 204L
1,262 Elo+
Solo
Thor
Thor
KingCurly25
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 18
1,438 SR
1,421 Elo+

VS

Team Averages
Level 37
1,429 SR
1,432 Elo+
Merlin
Merlin
Daste33
Merlin
Level 6
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kuub Hydra
Tyr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 78L
1,406 Elo+
Party 2
Medusa
Medusa
Kuub Kraken
Medusa
Level 78
God Stats
34W - 19L
1,500 SR
Queue Stats
102W - 100L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cassowary
Kukulkan
15
2 / 7 / 3
11,667
614
7,857
15,186
16,054
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JUNCHO_PR
Cthulhu
14
3 / 5 / 3
11,927
628
11,861
26,434
18,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 14 / 2
10,431
549
4,438
21,360
17,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daste33
Merlin
6
2 / 1 / 2
9,730
512
1,073
2,080
546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 14
12,492
657
9,584
15,164
16,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
20
22 / 2 / 3
15,414
811
40,059
17,057
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
26
26
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cassowary
Kukulkan
2
7
3
0.5
W
Merlin
Daste33
Merlin
2
1
2
3
L
Cthulhu
JUNCHO_PR
Cthulhu
3
5
3
0.9
L
1
14
2
0.14
W
2
3
14
3
W
Medusa
22
2
3
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
50,716
62,980
Taken
34,301
52,078
Mitigated
24,440
6,554
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cassowary
Kukulkan
7,857
1,688
0
156
15,186
16,054
11
342
14,769
44,912
0
W
Merlin
Daste33
Merlin
1,073
213
0
177
2,080
546
0
939
1,016
4,413
0
L
Cthulhu
JUNCHO_PR
Cthulhu
11,861
955
0
6,178
26,434
18,282
0
388
26,046
26,656
0
L
4,438
1,444
0
220
21,360
17,742
34
540
20,745
0
43,139
W
9,584
2,923
561
2,217
15,164
16,788
0
7,241
7,573
0
40,494
W
Medusa
40,059
27,833
0
4,803
17,057
7,106
3,067
10,933
5,824
0
125,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
37,636
142
Minions Killed
188
0
Camps Cleared
0
837,762
Distance Traveled
718,387
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,667
614
61
3
0
239,398
0
W
Merlin
9,730
512
7
0
0
56,736
0
L
Cthulhu
11,927
628
36
2
0
352,186
0
L
Thor
10,431
549
45
2
0
246,178
4
W
Tyr
12,492
657
45
2
0
357,030
1
W
Medusa
15,414
811
136
7
0
304,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role