Player Matchup

Fenrir
Fenrir
DinoJV
Fenrir
Level 29
God Stats
18W - 37L
1,421 SR
Queue Stats
151W - 188L
1,455 Elo+
Solo
Merlin
Merlin
ElectrodØ
Merlin
Level 8
God Stats
5W - 5L
1,692 SR
Queue Stats
63W - 70L
1,645 Elo+
Solo
Tyr
Tyr
MarkRodrigueZ
Tyr
Level 24
God Stats
2W - 1L
1,796 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 2
Neith
Neith
iNeverzinhO
Neith
Level 13
God Stats
5W - 2L
1,728 SR
Queue Stats
17W - 22L
1,345 Elo+
Party 2
Cerberus
Cerberus
marosaranda022
Cerberus
Level 15
God Stats
0W - 3L
1,317 SR
Queue Stats
14W - 20L
1,301 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,431 Elo+

VS

Team Averages
Level 27
1,607 SR
1,426 Elo+
Nike
Nike
LorinnS
Nike
Level 29
God Stats
23W - 30L
1,440 SR
Queue Stats
82W - 110L
1,320 Elo+
Party 1
Nemesis
Nemesis
MizuNoKokyuu
Nemesis
Level 25
God Stats
3W - 1L
1,622 SR
Queue Stats
66W - 44L
1,574 Elo+
Solo
Izanami
Izanami
TaMeTirandOo
Izanami
Level 25
God Stats
13W - 6L
1,806 SR
Queue Stats
116W - 94L
1,469 Elo+
Solo
Sobek
Sobek
koscheiwhite
Sobek
Level 29
God Stats
5W - 4L
1,574 SR
Queue Stats
98W - 127L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
saltador_vetusto
Kukulkan
Level 27
God Stats
19W - 16L
1,594 SR
Queue Stats
64W - 53L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DinoJV
Fenrir
8
1 / 2 / 0
5,429
543
1,075
7,088
1,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
ElectrodØ
Merlin
9
0 / 1 / 0
5,393
539
1,872
3,424
956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,935
494
1,791
5,875
2,292
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,394
439
3,694
5,761
1,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
7
0 / 5 / 1
4,706
471
1,452
7,695
3,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LorinnS
Nike
10
2 / 0 / 0
6,072
607
4,192
3,540
2,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MizuNoKokyuu
Nemesis
10
2 / 0 / 4
6,193
619
3,878
6,685
1,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TaMeTirandOo
Izanami
10
7 / 0 / 4
6,507
651
8,137
4,474
1,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 1 / 7
6,397
640
2,218
4,789
3,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 0 / 2
5,770
577
392
1,488
448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
14
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DinoJV
Fenrir
1
2
0
0.5
L
Merlin
ElectrodØ
Merlin
0
1
0
0
W
Nike
LorinnS
Nike
2
0
0
2
L
0
2
0
0
W
Nemesis
MizuNoKokyuu
Nemesis
2
0
4
4
W
Izanami
TaMeTirandOo
Izanami
7
0
4
9
L
0
4
0
0
W
3
1
7
6.5
L
Cerberus
0
5
1
0.1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,884
Damage
18,817
29,843
Taken
20,976
9,562
Mitigated
9,158
8,694
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DinoJV
Fenrir
1,075
356
0
3,502
7,088
1,974
0
460
6,628
0
27,695
L
Merlin
ElectrodØ
Merlin
1,872
120
0
633
3,424
956
0
210
3,214
31,947
0
W
Nike
LorinnS
Nike
4,192
754
0
934
3,540
2,475
448
0
3,315
0
23,903
L
1,791
375
0
2,073
5,875
2,292
0
0
5,450
0
15,146
W
Nemesis
MizuNoKokyuu
Nemesis
3,878
1,801
0
3,407
6,685
1,975
0
1,055
5,630
0
33,224
W
Izanami
TaMeTirandOo
Izanami
8,137
6,433
0
1,809
4,474
1,046
92
770
3,704
0
41,984
L
3,694
1,767
0
1,585
5,761
1,195
0
526
5,235
0
23,046
W
2,218
251
454
1,635
4,789
3,214
0
690
4,099
8,977
0
L
Cerberus
1,452
85
0
901
7,695
3,145
0
1,414
6,281
7,457
0
W
392
0
0
250
1,488
448
123
809
679
29,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
30,939
205
Minions Killed
290
0
Camps Cleared
0
864,088
Distance Traveled
900,362
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,429
543
56
6
0
177,968
0
L
Merlin
5,393
539
59
6
0
167,368
0
W
Nike
6,072
607
51
5
0
187,661
8
L
Tyr
4,935
494
39
4
0
186,570
0
W
Nemesis
6,193
619
69
7
0
193,471
4
W
Izanami
6,507
651
86
9
0
167,413
1
L
Neith
4,394
439
40
4
0
155,900
0
W
Sobek
6,397
640
14
1
0
181,373
4
L
Cerberus
4,706
471
11
1
0
176,282
2
W
Kukulkan
5,770
577
70
7
0
170,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role