Player Matchup

Hercules
Hercules
Silver II
McGuErRa
Hercules
Silver II
Level 79
God Stats
4W - 6L
1,620 SR
Queue Stats
8W - 14L
1,368 MMR
Solo
Vulcan
Vulcan
Gold I
Samitch
Vulcan
Gold I
Level 123
God Stats
7W - 4L
1,758 SR
Queue Stats
338W - 312L
1,712 MMR
Solo
Ullr
Ullr
Gold III
WhySoCute
Ullr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
丿纵横丶
He Bo
Gold IV
Level 160
God Stats
4W - 8L
1,114 SR
Queue Stats
376W - 356L
1,407 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
曲未终弦已断
Erlang Shen
Gold III
Level 159
God Stats
11W - 10L
1,734 SR
Queue Stats
543W - 526L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,545 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,489 SR
1,624 MMR
Tyr
Tyr
Gold II
AARONCAS
Tyr
Gold II
Level 66
God Stats
13W - 17L
1,544 SR
Queue Stats
212W - 188L
1,549 MMR
Party 1
Sol
Sol
Platinum V
Adriboo
Sol
Platinum V
Level 160
God Stats
3W - 2L
1,305 SR
Queue Stats
131W - 125L
1,732 MMR
Solo
Thor
Thor
Platinum I
Jean68
Thor
Platinum I
Level 68
God Stats
8W - 5L
1,597 SR
Queue Stats
518W - 481L
1,943 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Otacon101
Nu Wa
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,395 MMR
Solo
Yemoja
Yemoja
Silver II
TheHashashin
Yemoja
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
McGuErRa
Hercules
6
0 / 1 / 0
3,295
659
677
3,131
1,226
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Samitch
Vulcan
6
1 / 1 / 0
3,763
753
681
1,070
303
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
1
0 / 1 / 0
2,439
488
609
799
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 1 / 1
3,754
751
1,152
2,588
543
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
曲未终弦已断
Erlang Shen
5
0 / 1 / 4
3,236
647
2,705
3,725
1,118
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
BakasuraFreyaPersephoneAphroditeCthulhu

VS

Bans
ArachneGebSobekKumbhakarnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,719
744
1,419
1,754
662
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
5
2 / 2 / 1
3,890
778
2,179
3,365
671
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Jean68
Thor
6
2 / 0 / 1
4,036
807
1,260
2,264
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Otacon101
Nu Wa
5
0 / 2 / 1
3,473
695
1,010
2,655
685
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
5
1 / 1 / 0
3,669
734
1,171
2,609
1,004
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Sol
2
2
1
1.25
W
Thor
Jean68
Thor
2
0
1
2.5
L
Hercules
McGuErRa
Hercules
0
1
0
0
W
Nu Wa
Otacon101
Nu Wa
0
2
1
0.25
L
Vulcan
Samitch
Vulcan
1
1
0
1
W
Yemoja
1
1
0
1
L
Ullr
0
1
0
0
L
2
1
1
2.5
L
Erlang Shen
曲未终弦已断
Erlang Shen
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,824
Damage
7,039
11,313
Taken
12,647
3,445
Mitigated
3,558
4,680
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,419
218
0
1,342
1,754
662
0
0
1,629
0
10,433
W
Sol
2,179
1,600
0
1,080
3,365
671
901
658
2,707
12,941
0
W
Thor
Jean68
Thor
1,260
353
0
995
2,264
536
0
0
2,264
0
14,770
L
Hercules
McGuErRa
Hercules
677
312
0
1,584
3,131
1,226
0
90
2,841
0
9,876
W
Nu Wa
Otacon101
Nu Wa
1,010
15
0
304
2,655
685
0
1,087
1,568
12,299
0
L
Vulcan
Samitch
Vulcan
681
72
0
0
1,070
303
0
841
229
17,506
0
W
Yemoja
1,171
462
424
615
2,609
1,004
366
88
2,521
7,402
0
L
Ullr
609
531
0
120
799
255
0
799
0
0
609
L
1,152
71
0
1,378
2,588
543
0
815
1,773
12,971
0
L
Erlang Shen
曲未终弦已断
Erlang Shen
2,705
1,554
0
1,598
3,725
1,118
0
1,815
1,910
0
6,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,487
Gold Earned
18,787
91
Minions Killed
136
0
Camps Cleared
0
427,512
Distance Traveled
471,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,719
744
24
5
0
108,967
0
W
Sol
3,890
778
29
6
0
97,033
1
W
Thor
4,036
807
42
8
0
99,329
1
L
Hercules
3,295
659
21
4
0
98,012
1
W
Nu Wa
3,473
695
28
6
0
93,994
1
L
Vulcan
3,763
753
36
7
0
104,002
1
W
Yemoja
3,669
734
13
3
0
72,246
0
L
Ullr
2,439
488
0
0
0
28,953
1
L
He Bo
3,754
751
27
5
0
85,668
2
L
Erlang Shen
3,236
647
7
1
0
110,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role