Player Matchup

Ne Zha
Ne Zha
HAYA_SanG1
Ne Zha
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
52W - 73L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Khaageet66
Heimdallr
Level 25
God Stats
3W - 2L
1,438 SR
Queue Stats
43W - 49L
1,439 Elo+
Solo
Pele
Pele
TapetalBaker50
Pele
Level 20
God Stats
4W - 2L
1,444 SR
Queue Stats
52W - 44L
1,467 Elo+
Solo
Eset
Eset
thehornswolf13
Eset
Level 29
God Stats
5W - 1L
1,471 SR
Queue Stats
73W - 71L
1,303 Elo+
Party 1
Discordia
Discordia
xylon 025
Discordia
Level 29
God Stats
17W - 9L
1,747 SR
Queue Stats
73W - 69L
1,313 Elo+
Party 1
Team Averages
Level 26
1,566 SR
1,388 Elo+

VS

Team Averages
Level 21
1,505 SR
1,484 Elo+
Hades
Hades
BW3XAnthonyGG
Hades
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
DevilKest
Tsukuyomi
Level 28
God Stats
13W - 13L
1,524 SR
Queue Stats
160W - 164L
1,348 Elo+
Solo
Freya
Freya
Griffinizer8773
Freya
Level 16
God Stats
14W - 4L
1,705 SR
Queue Stats
100W - 69L
1,586 Elo+
Solo
Nu Wa
Nu Wa
NigelSwaggins
Nu Wa
Level 27
God Stats
2W - 2L
1,297 SR
Queue Stats
35W - 53L
1,472 Elo+
Solo
Sol
Sol
PB_I990
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HAYA_SanG1
Ne Zha
15
5 / 7 / 5
11,178
621
7,386
16,460
6,617
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Khaageet66
Heimdallr
19
13 / 1 / 8
13,140
730
12,869
7,501
3,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 5 / 5
12,372
687
12,275
18,564
7,201
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
7 / 3 / 13
11,169
621
13,039
8,511
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xylon 025
Discordia
14
5 / 5 / 12
10,021
557
8,576
8,888
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
10,373
576
9,414
17,190
7,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
DevilKest
Tsukuyomi
14
6 / 10 / 1
9,413
523
10,439
18,562
6,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 5 / 3
10,636
591
12,737
17,616
5,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 11 / 5
7,033
391
1,672
10,784
2,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
2
0 / 5 / 0
5,038
280
241
3,219
298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
38
Kills
20
21
Deaths
38
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Tsukuyomi
DevilKest
Tsukuyomi
6
10
1
0.65
L
8
5
3
1.9
W
Ne Zha
HAYA_SanG1
Ne Zha
5
7
5
1.07
W
Heimdallr
Khaageet66
Heimdallr
13
1
8
17
L
0
11
5
0.23
L
Sol
0
5
0
0
W
8
5
5
2.1
W
7
3
13
4.5
W
Discordia
xylon 025
Discordia
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,145
Damage
34,503
59,924
Taken
67,371
22,745
Mitigated
22,207
15,979
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,414
1,886
55
5,309
17,190
7,817
114
2,848
14,342
50,578
0
L
Tsukuyomi
DevilKest
Tsukuyomi
10,439
2,757
0
3,406
18,562
6,579
0
6,324
12,238
0
52,297
L
12,737
4,710
0
6,927
17,616
5,494
0
5,401
12,215
55,352
0
W
Ne Zha
HAYA_SanG1
Ne Zha
7,386
2,555
0
5,643
16,460
6,617
2,737
5,977
10,483
0
61,207
W
Heimdallr
Khaageet66
Heimdallr
12,869
5,968
0
850
7,501
3,009
6,185
3,321
4,156
0
86,378
L
1,672
756
0
302
10,784
2,019
0
6,528
4,256
12,112
0
L
Sol
241
172
0
87
3,219
298
0
514
2,705
1,125
0
W
12,275
4,054
0
8,288
18,564
7,201
3,273
7,982
10,546
0
72,209
W
13,039
1,562
356
842
8,511
3,040
1,587
3,358
5,153
48,245
0
W
Discordia
xylon 025
Discordia
8,576
1,400
0
0
8,888
2,878
1,620
3,426
5,396
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,880
Gold Earned
42,493
480
Minions Killed
289
0
Camps Cleared
0
1,610,297
Distance Traveled
1,214,250
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,373
576
119
7
0
272,271
6
L
Tsukuyomi
9,413
523
68
4
0
294,620
0
L
Freya
10,636
591
89
5
0
331,553
3
W
Ne Zha
11,178
621
100
6
0
305,582
3
W
Heimdallr
13,140
730
151
8
0
308,221
3
L
Nu Wa
7,033
391
12
1
0
204,233
1
L
Sol
5,038
280
1
0
0
111,573
2
W
Pele
12,372
687
101
6
0
334,687
3
W
Eset
11,169
621
76
4
0
345,827
0
W
Discordia
10,021
557
52
3
0
315,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role