Player Matchup

He Bo
He Bo
Arrab
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Faze-Manguro
Cthulhu
Level 108
God Stats
2W - 5L
1,198 SR
Queue Stats
599W - 568L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
PeterSaltus
Sun Wukong
Level 80
God Stats
0W - 2L
1,295 SR
Queue Stats
69W - 59L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
Terruz
Jormungandr
Level 123
God Stats
1W - 1L
1,772 SR
Queue Stats
178W - 161L
1,592 Elo+
Party 1
Merlin
Merlin
Wurstsemml
Merlin
Level 115
God Stats
5W - 11L
1,329 SR
Queue Stats
431W - 395L
1,489 Elo+
Solo
Team Averages
Level 103
1,419 SR
1,531 Elo+

VS

Team Averages
Level 109
1,557 SR
1,535 Elo+
Janus
Janus
Jopelba
Janus
Level 102
God Stats
3W - 1L
1,666 SR
Queue Stats
75W - 53L
1,581 Elo+
Party 2
Discordia
Discordia
Mindreda
Discordia
Level 106
God Stats
13W - 12L
1,607 SR
Queue Stats
346W - 321L
1,558 Elo+
Solo
Ganesha
Ganesha
Rodrirafa
Ganesha
Level 157
God Stats
3W - 2L
1,467 SR
Queue Stats
87W - 61L
1,571 Elo+
Party 2
Kali
Kali
guspas
Kali
Level 78
God Stats
1W - 1L
1,274 SR
Queue Stats
84W - 64L
1,507 Elo+
Party 3
Scylla
Scylla
victoratm
Scylla
Level 101
God Stats
7W - 3L
1,771 SR
Queue Stats
139W - 142L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arrab
He Bo
17
4 / 6 / 8
11,390
633
12,647
15,047
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Faze-Manguro
Cthulhu
10
0 / 2 / 3
8,746
486
1,473
6,292
6,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sun Wukong
PeterSaltus
Sun Wukong
20
8 / 3 / 12
12,884
716
12,489
15,499
15,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Terruz
Jormungandr
20
5 / 6 / 8
12,893
716
18,176
25,808
35,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Wurstsemml
Merlin
20
5 / 7 / 6
13,286
738
24,072
17,759
6,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jopelba
Janus
16
1 / 8 / 10
10,918
607
14,457
15,835
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Mindreda
Discordia
20
7 / 3 / 11
13,177
732
26,993
13,906
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Rodrirafa
Ganesha
19
1 / 5 / 14
11,285
627
10,414
26,345
34,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
guspas
Kali
20
7 / 3 / 9
13,875
771
6,387
18,693
9,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
victoratm
Scylla
20
8 / 5 / 6
13,077
727
15,075
14,286
6,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
22
Kills
24
24
Deaths
24
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
Arrab
He Bo
4
6
8
1.33
L
Cthulhu
Faze-Manguro
Cthulhu
0
2
3
0.75
W
Janus
Jopelba
Janus
1
8
10
0.75
W
Discordia
Mindreda
Discordia
7
3
11
4.17
L
Sun Wukong
PeterSaltus
Sun Wukong
8
3
12
4.67
W
Ganesha
Rodrirafa
Ganesha
1
5
14
1.6
L
Jormungandr
Terruz
Jormungandr
5
6
8
1.5
L
Merlin
Wurstsemml
Merlin
5
7
6
1.14
W
Kali
guspas
Kali
7
3
9
3.83
W
Scylla
victoratm
Scylla
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,857
Damage
73,326
80,405
Taken
89,065
69,255
Mitigated
64,256
27,037
Healing
37,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Arrab
He Bo
12,647
170
3,356
4,418
15,047
5,561
1,068
13,021
2,026
24,604
0
L
Cthulhu
Faze-Manguro
Cthulhu
1,473
0
490
1,122
6,292
6,354
0
5,065
1,227
4,104
0
W
Janus
Jopelba
Janus
14,457
639
3,719
2,246
15,835
6,251
446
11,110
4,375
29,345
0
W
Discordia
Mindreda
Discordia
26,993
1,326
3,363
3,712
13,906
6,711
1,033
9,946
3,860
53,232
0
L
Sun Wukong
PeterSaltus
Sun Wukong
12,489
1,899
2,080
3,448
15,499
15,642
1,216
12,816
2,683
0
21,466
W
Ganesha
Rodrirafa
Ganesha
10,414
818
3,395
6,468
26,345
34,719
371
13,236
12,834
24,536
0
L
Jormungandr
Terruz
Jormungandr
18,176
1,941
2,211
3,863
25,808
35,040
4
19,558
6,250
39,711
0
L
Merlin
Wurstsemml
Merlin
24,072
458
1,577
4,472
17,759
6,658
1,157
16,479
1,280
55,571
0
W
Kali
guspas
Kali
6,387
3,045
3,236
7,984
18,693
9,814
1,424
9,722
7,899
0
24,924
W
Scylla
victoratm
Scylla
15,075
351
1,813
2,053
14,286
6,761
1,485
11,204
2,907
33,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
62,332
163
Minions Killed
182
0
Camps Cleared
0
1,224,297
Distance Traveled
1,655,991
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,390
633
32
2
0
272,436
3
L
Cthulhu
8,746
486
2
0
0
81,841
1
W
Janus
10,918
607
28
2
0
326,279
0
W
Discordia
13,177
732
59
3
0
350,878
1
L
Sun Wukong
12,884
716
25
1
0
313,268
0
W
Ganesha
11,285
627
0
0
0
320,343
2
L
Jormungandr
12,893
716
34
2
0
272,683
1
L
Merlin
13,286
738
70
4
0
284,069
0
W
Kali
13,875
771
41
2
0
361,937
4
W
Scylla
13,077
727
54
3
0
296,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role