Player Matchup

Artemis
Artemis
BenevolentBlake
Artemis
Level 20
God Stats
26W - 51L
1,337 SR
Queue Stats
281W - 376L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
JoaoWick98
Baron Samedi
Level 28
God Stats
7W - 5L
1,409 SR
Queue Stats
98W - 106L
1,385 Elo+
Party 2
Artio
Artio
ScorpionZone8
Artio
Level 103
God Stats
1W - 1L
1,487 SR
Queue Stats
83W - 88L
1,372 Elo+
Party 2
Team Averages
Level 50
1,411 SR
1,330 Elo+

VS

Team Averages
Level 38
1,423 SR
1,374 Elo+
Jormungandr
Jormungandr
AlexArmNiet
Jormungandr
Level 8
God Stats
7W - 7L
1,393 SR
Queue Stats
10W - 10L
1,249 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mx_AllanGp
Tsukuyomi
Level 55
God Stats
26W - 19L
1,535 SR
Queue Stats
252W - 274L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
omarz-kun
Nu Wa
Level 52
God Stats
6W - 8L
1,341 SR
Queue Stats
177W - 198L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 13 / 5
12,737
637
12,510
19,970
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JoaoWick98
Baron Samedi
17
10 / 5 / 6
14,370
719
16,041
15,601
8,101
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 5 / 13
14,452
723
11,422
26,577
20,769
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexArmNiet
Jormungandr
15
1 / 5 / 14
12,279
614
6,888
12,529
11,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Mx_AllanGp
Tsukuyomi
18
13 / 8 / 8
15,450
773
22,433
21,165
8,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
omarz-kun
Nu Wa
17
8 / 7 / 11
14,177
709
24,194
16,924
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
20
Kills
22
23
Deaths
20
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlexArmNiet
Jormungandr
1
5
14
1.6
L
5
13
5
0.58
L
Baron Samedi
JoaoWick98
Baron Samedi
10
5
6
2.6
W
Tsukuyomi
Mx_AllanGp
Tsukuyomi
13
8
8
2.13
L
5
5
13
2.3
W
Nu Wa
omarz-kun
Nu Wa
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
53,515
62,148
Taken
50,618
33,460
Mitigated
25,129
15,729
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlexArmNiet
Jormungandr
6,888
1,605
0
0
12,529
11,692
24
7,561
4,968
22,909
0
L
12,510
5,214
427
1,040
19,970
4,590
1,019
6,580
13,210
0
45,404
L
Baron Samedi
JoaoWick98
Baron Samedi
16,041
610
2,598
3,993
15,601
8,101
992
9,100
6,453
71,941
0
W
Tsukuyomi
Mx_AllanGp
Tsukuyomi
22,433
3,952
546
3,993
21,165
8,369
1,821
10,363
10,802
0
74,655
L
11,422
1,397
944
6,727
26,577
20,769
774
15,721
10,655
34,308
0
W
Nu Wa
omarz-kun
Nu Wa
24,194
8,769
489
5,336
16,924
5,068
886
9,547
7,377
63,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
41,906
154
Minions Killed
143
0
Camps Cleared
0
856,774
Distance Traveled
798,780
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,279
614
29
1
0
224,208
0
L
Artemis
12,737
637
38
2
0
269,174
1
L
Baron Samedi
14,370
719
92
5
0
270,182
1
W
Tsukuyomi
15,450
773
82
4
0
301,514
1
L
Artio
14,452
723
24
1
0
317,418
1
W
Nu Wa
14,177
709
32
2
0
273,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role