Player Matchup

Artemis
Artemis
DarkSpiritss
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,170 Elo+
Party 2
Thanatos
Thanatos
HauntedM0nster
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,158 Elo+
Party 2
Ares
Ares
ImurDemise
Ares
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
36W - 76L
1,110 Elo+
Solo
Neith
Neith
LikableLawyer85
Neith
Level 29
God Stats
24W - 39L
1,241 SR
Queue Stats
27W - 46L
971 Elo+
Party 2
Arachne
Arachne
LuckyGoat4
Arachne
Level 17
God Stats
0W - 2L
1,065 SR
Queue Stats
1W - 11L
870 Elo+
Party 2
Team Averages
Level 22
1,316 SR
1,056 Elo+

VS

Team Averages
Level 19
1,320 SR
1,148 Elo+
Chaac
Chaac
BAMABALLER34
Chaac
Level 17
God Stats
1W - 5L
960 SR
Queue Stats
8W - 18L
1,012 Elo+
Party 1
Cthulhu
Cthulhu
DDog331
Cthulhu
Level 5
God Stats
2W - 2L
1,300 SR
Queue Stats
2W - 4L
1,049 Elo+
Party 1
Fenrir
Fenrir
DavidCoolJay
Fenrir
Level 24
God Stats
9W - 8L
1,562 SR
Queue Stats
242W - 211L
1,316 Elo+
Solo
Skadi
Skadi
kingty23fg
Skadi
Level 21
God Stats
5W - 7L
1,290 SR
Queue Stats
30W - 39L
1,132 Elo+
Solo
Apollo
Apollo
vAnomic
Apollo
Level 26
God Stats
2W - 0L
1,487 SR
Queue Stats
4W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkSpiritss
Artemis
8
1 / 5 / 1
5,112
426
3,215
6,121
1,346
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
6
1 / 7 / 0
4,867
406
3,179
6,481
1,501
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,934
411
1,257
6,896
6,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,436
453
2,479
5,537
1,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
LuckyGoat4
Arachne
8
2 / 6 / 0
5,510
459
3,595
7,159
1,671
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
7,330
611
5,310
5,768
2,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
DDog331
Cthulhu
9
4 / 1 / 5
6,458
538
3,414
6,176
3,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
11
5 / 1 / 4
7,391
616
4,803
6,771
2,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
12
7 / 1 / 2
7,505
625
4,164
4,820
1,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
vAnomic
Apollo
11
4 / 1 / 4
7,055
588
2,908
4,606
1,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
27
27
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Cthulhu
DDog331
Cthulhu
4
1
5
6.5
L
Artemis
DarkSpiritss
Artemis
1
5
1
0.3
W
Fenrir
5
1
4
7
L
Thanatos
1
7
0
0.14
L
0
5
0
0
L
0
4
1
0.13
L
Arachne
LuckyGoat4
Arachne
2
6
0
0.33
W
Skadi
7
1
2
8
W
Apollo
vAnomic
Apollo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,725
Damage
20,599
32,194
Taken
28,141
12,298
Mitigated
10,733
2,417
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,310
1,907
0
2,235
5,768
2,242
2,251
60
5,708
0
20,541
W
Cthulhu
DDog331
Cthulhu
3,414
961
45
0
6,176
3,331
754
69
6,107
12,187
0
L
Artemis
DarkSpiritss
Artemis
3,215
1,386
0
0
6,121
1,346
220
1,324
4,797
0
9,330
W
Fenrir
4,803
1,785
0
1,956
6,771
2,338
1,399
1,069
5,702
0
29,438
L
Thanatos
3,179
1,143
0
1,292
6,481
1,501
333
0
6,481
0
11,281
L
1,257
165
0
0
6,896
6,092
0
877
6,019
18,383
0
L
2,479
674
0
592
5,537
1,688
258
0
5,537
0
21,450
L
Arachne
LuckyGoat4
Arachne
3,595
2,924
0
533
7,159
1,671
233
1,213
5,946
0
10,207
W
Skadi
4,164
1,881
0
171
4,820
1,489
1,839
59
4,761
0
23,960
W
Apollo
vAnomic
Apollo
2,908
1,598
0
696
4,606
1,333
638
0
4,606
0
27,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
35,739
113
Minions Killed
203
0
Camps Cleared
0
934,369
Distance Traveled
1,181,100
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,330
611
30
3
0
255,703
1
W
Cthulhu
6,458
538
28
2
0
233,959
0
L
Artemis
5,112
426
16
1
0
158,534
0
W
Fenrir
7,391
616
48
4
0
244,655
3
L
Thanatos
4,867
406
9
1
0
210,114
0
L
Ares
4,934
411
24
2
0
185,885
1
L
Neith
5,436
453
46
4
0
171,699
0
L
Arachne
5,510
459
18
2
0
208,137
0
W
Skadi
7,505
625
47
4
0
218,724
0
W
Apollo
7,055
588
50
4
0
228,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role