Player Matchup

Da Ji
Da Ji
GhhouI
Da Ji
Level 18
God Stats
29W - 18L
1,596 SR
Queue Stats
35W - 27L
1,442 Elo+
Solo
Thoth
Thoth
Lucifer9362
Thoth
Level 22
God Stats
6W - 1L
1,711 SR
Queue Stats
20W - 8L
1,602 Elo+
Solo
Neith
Neith
RubbishOTW
Neith
Level 18
God Stats
25W - 31L
1,490 SR
Queue Stats
60W - 69L
1,409 Elo+
Party 1
Hachiman
Hachiman
illinarin
Hachiman
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 96L
1,426 Elo+
Solo
Cerberus
Cerberus
itsNilknarf
Cerberus
Level 32
God Stats
38W - 34L
1,524 SR
Queue Stats
178W - 199L
1,480 Elo+
Party 1
Team Averages
Level 23
1,564 SR
1,472 Elo+

VS

Team Averages
Level 18
1,537 SR
1,482 Elo+
Jormungandr
Jormungandr
Drachen666
Jormungandr
Level 17
God Stats
4W - 4L
1,559 SR
Queue Stats
11W - 13L
1,490 Elo+
Party 2
Arachne
Arachne
ItsNotTrasho
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Kiisumii
Discordia
Level 28
God Stats
7W - 10L
1,448 SR
Queue Stats
251W - 268L
1,495 Elo+
Solo
Cerberus
Cerberus
KojuMoon
Cerberus
Level 15
God Stats
5W - 4L
1,619 SR
Queue Stats
12W - 15L
1,482 Elo+
Party 2
Skadi
Skadi
caznmek
Skadi
Level 17
God Stats
4W - 6L
1,561 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GhhouI
Da Ji
18
7 / 2 / 10
12,221
1,018
10,143
10,238
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 18
12,868
1,072
29,614
8,127
2,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
4 / 3 / 14
12,290
1,024
10,987
11,317
4,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
illinarin
Hachiman
18
5 / 4 / 10
12,039
1,003
12,649
11,620
4,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
itsNilknarf
Cerberus
18
3 / 2 / 19
12,498
1,042
13,394
17,131
19,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

205

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drachen666
Jormungandr
18
5 / 4 / 5
12,050
1,004
13,934
21,060
19,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ItsNotTrasho
Arachne
17
2 / 5 / 7
10,722
894
7,468
15,875
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kiisumii
Discordia
17
4 / 5 / 6
11,592
966
18,482
13,951
4,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
KojuMoon
Cerberus
17
1 / 5 / 7
10,563
880
4,231
19,442
19,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
caznmek
Skadi
17
1 / 6 / 9
10,988
916
9,463
11,224
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
25
Kills
13
13
Deaths
25
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Drachen666
Jormungandr
5
4
5
1.88
W
Da Ji
GhhouI
Da Ji
7
2
10
6
L
Arachne
ItsNotTrasho
Arachne
2
5
7
1.1
L
Discordia
Kiisumii
Discordia
4
5
6
1.4
L
Cerberus
KojuMoon
Cerberus
1
5
7
0.9
W
6
2
18
7.5
W
Neith
4
3
14
3.67
L
Skadi
caznmek
Skadi
1
6
9
0.92
W
Hachiman
illinarin
Hachiman
5
4
10
2.5
W
Cerberus
itsNilknarf
Cerberus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,787
Damage
53,578
58,433
Taken
81,552
35,052
Mitigated
51,752
7,800
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Drachen666
Jormungandr
13,934
2,861
0
4,283
21,060
19,370
0
10,415
10,645
34,876
0
W
Da Ji
GhhouI
Da Ji
10,143
3,184
681
1,315
10,238
4,227
0
5,919
4,194
0
28,477
L
Arachne
ItsNotTrasho
Arachne
7,468
5,289
0
1,142
15,875
5,352
0
9,218
6,657
0
16,329
L
Discordia
Kiisumii
Discordia
18,482
1,635
0
0
13,951
4,359
0
7,011
6,940
44,717
0
L
Cerberus
KojuMoon
Cerberus
4,231
441
0
1,010
19,442
19,068
0
9,753
9,689
21,384
0
W
29,614
344
0
0
8,127
2,838
0
5,571
2,406
58,222
0
W
Neith
10,987
6,860
0
2,827
11,317
4,174
0
7,660
3,507
0
38,394
L
Skadi
caznmek
Skadi
9,463
2,746
0
152
11,224
3,603
0
6,611
4,613
0
27,885
W
Hachiman
illinarin
Hachiman
12,649
9,468
0
399
11,620
4,026
0
8,297
3,148
0
33,660
W
Cerberus
itsNilknarf
Cerberus
13,394
159
222
2,356
17,131
19,787
0
8,525
8,531
21,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,916
Gold Earned
55,915
255
Minions Killed
217
8
Camps Cleared
4
1,068,041
Distance Traveled
1,106,976
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,050
1,004
49
4
0
225,598
0
W
Da Ji
12,221
1,018
51
4
1
234,466
0
L
Arachne
10,722
894
20
2
0
229,117
0
L
Discordia
11,592
966
49
4
2
253,956
1
L
Cerberus
10,563
880
59
5
1
190,111
0
W
Thoth
12,868
1,072
62
5
0
225,157
0
W
Neith
12,290
1,024
60
5
4
191,144
0
L
Skadi
10,988
916
40
3
1
208,194
1
W
Hachiman
12,039
1,003
49
4
2
179,278
1
W
Cerberus
12,498
1,042
33
3
1
237,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role