Player Matchup

Cerberus
Cerberus
GoldenFlares
Cerberus
Level 89
God Stats
8W - 3L
1,493 SR
Queue Stats
75W - 56L
1,464 Elo+
Party 2
He Bo
He Bo
Mechafor
He Bo
Level 29
God Stats
6W - 1L
1,443 SR
Queue Stats
60W - 39L
1,269 Elo+
Party 2
Ullr
Ullr
TheKingMouse
Ullr
Level 10
God Stats
2W - 3L
1,373 SR
Queue Stats
13W - 15L
1,279 Elo+
Party 2
Team Averages
Level 43
1,436 SR
1,337 Elo+

VS

Team Averages
Level 27
1,545 SR
1,324 Elo+
Thor
Thor
Reylix
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
alpacabowl2
Guan Yu
Level 9
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 4L
1,127 Elo+
Solo
Hel
Hel
eltotto05
Hel
Level 65
God Stats
12W - 11L
1,750 SR
Queue Stats
85W - 93L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoldenFlares
Cerberus
14
11 / 1 / 12
10,514
876
13,991
11,074
9,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Mechafor
He Bo
14
14 / 3 / 8
10,361
863
13,750
8,456
2,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 14
8,034
670
1,858
4,547
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Reylix
Thor
9
2 / 9 / 1
7,315
610
3,464
13,199
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
alpacabowl2
Guan Yu
8
1 / 11 / 1
7,017
585
3,365
12,603
4,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 2
8,573
714
7,991
11,950
3,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
26
Kills
5
5
Deaths
26
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GoldenFlares
Cerberus
11
1
12
17
W
He Bo
Mechafor
He Bo
14
3
8
6
L
Thor
Reylix
Thor
2
9
1
0.28
W
1
1
14
8
L
Guan Yu
alpacabowl2
Guan Yu
1
11
1
0.14
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
14,820
24,077
Taken
37,752
13,813
Mitigated
14,051
4,332
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GoldenFlares
Cerberus
13,991
1,035
0
2,803
11,074
9,282
399
2,380
8,694
41,634
0
W
He Bo
Mechafor
He Bo
13,750
1,887
0
1,513
8,456
2,820
104
3,262
5,194
35,674
0
L
Thor
Reylix
Thor
3,464
1,057
0
616
13,199
5,531
99
9,666
3,533
0
14,751
W
1,858
837
0
16
4,547
1,711
850
2,372
2,175
0
6,631
L
Guan Yu
alpacabowl2
Guan Yu
3,365
1,161
250
303
12,603
4,563
468
8,935
3,668
0
5,364
L
7,991
810
2,723
4,590
11,950
3,957
33
9,192
2,758
39,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
22,905
128
Minions Killed
98
0
Camps Cleared
0
639,557
Distance Traveled
553,569
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,514
876
65
5
0
232,494
4
W
He Bo
10,361
863
51
4
0
213,746
3
L
Thor
7,315
610
13
1
0
181,095
0
W
Ullr
8,034
670
12
1
0
193,317
0
L
Guan Yu
7,017
585
4
0
0
170,977
3
L
Hel
8,573
714
81
7
0
201,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role