Player Matchup

Scylla
Scylla
DankieStank
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,563 Elo+
Party 1
Da Ji
Da Ji
DiscountLottery
Da Ji
Level 25
God Stats
1W - 2L
1,743 SR
Queue Stats
3W - 10L
1,277 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuperNova23
Kumbhakarna
Level 51
God Stats
2W - 3L
1,728 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Team Averages
Level 27
1,657 SR
1,419 Elo+

VS

Team Averages
Level 64
1,500 SR
1,465 Elo+
Merlin
Merlin
KingSkyies
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KuroMakai
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
squirlguy24
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 2
6,487
649
3,099
6,338
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 1
7,590
759
5,350
11,794
4,009
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
SuperNova23
Kumbhakarna
9
1 / 7 / 2
7,231
723
3,181
14,033
7,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingSkyies
Merlin
12
7 / 2 / 8
8,457
846
8,545
4,181
1,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
KuroMakai
Ah Muzen Cab
12
7 / 2 / 9
9,062
906
10,300
5,573
2,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 10
8,387
839
5,666
7,004
5,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
2
0.17
L
3
6
1
0.58
W
Merlin
KingSkyies
Merlin
7
2
8
5.5
W
Ah Muzen Cab
KuroMakai
Ah Muzen Cab
7
2
9
5.75
L
Kumbhakarna
SuperNova23
Kumbhakarna
1
7
2
0.29
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,630
Damage
24,511
32,165
Taken
16,758
13,539
Mitigated
8,813
3,826
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,099
727
0
378
6,338
1,771
0
2,405
3,933
23,217
0
L
5,350
1,516
0
2,565
11,794
4,009
0
4,888
6,906
0
18,937
W
Merlin
KingSkyies
Merlin
8,545
1,882
0
769
4,181
1,567
402
644
3,537
26,829
0
W
Ah Muzen Cab
KuroMakai
Ah Muzen Cab
10,300
5,090
0
1,945
5,573
2,066
1,794
2,244
3,329
0
35,601
L
Kumbhakarna
SuperNova23
Kumbhakarna
3,181
522
246
637
14,033
7,759
0
7,046
6,987
10,754
0
W
5,666
1,025
123
1,934
7,004
5,180
195
3,452
3,552
11,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,308
Gold Earned
25,906
79
Minions Killed
107
0
Camps Cleared
0
506,340
Distance Traveled
519,343
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,487
649
40
4
0
172,030
0
L
Da Ji
7,590
759
25
3
0
181,141
2
W
Merlin
8,457
846
41
4
0
164,447
0
W
Ah Muzen Cab
9,062
906
51
5
0
198,361
0
L
Kumbhakarna
7,231
723
14
1
0
153,169
1
W
Ymir
8,387
839
15
2
0
156,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role