Player Matchup

Medusa
Medusa
Live Willywonka
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Solo
Sol
Sol
lemon67
Sol
Level 29
God Stats
24W - 26L
1,458 SR
Queue Stats
238W - 278L
1,332 Elo+
Solo
Cernunnos
Cernunnos
proaxxis
Cernunnos
Level 13
God Stats
7W - 15L
1,276 SR
Queue Stats
10W - 15L
1,313 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,348 Elo+

VS

Team Averages
Level 43
1,342 SR
1,260 Elo+
Ymir
Ymir
Deathrow-gambit
Ymir
Level 29
God Stats
2W - 2L
1,354 SR
Queue Stats
75W - 73L
1,306 Elo+
Party 1
Cupid
Cupid
Spawn-da-hunter
Cupid
Level 83
God Stats
0W - 4L
1,227 SR
Queue Stats
186W - 193L
1,427 Elo+
Party 1
Bakasura
Bakasura
frostythesmurfmn
Bakasura
Level 17
God Stats
1W - 2L
1,447 SR
Queue Stats
2W - 6L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 5
10,348
647
7,077
15,462
5,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
15
7 / 2 / 4
11,900
744
15,981
13,685
5,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
proaxxis
Cernunnos
14
1 / 3 / 6
10,638
665
9,593
12,224
4,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
12,080
755
8,693
20,974
25,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 5 / 7
10,941
684
14,349
13,126
4,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 3
8,519
532
1,204
5,171
1,733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
17
17
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
W
3
12
5
0.46
L
7
5
7
2.1
L
2
3
3
1.17
W
Sol
7
2
4
4.5
W
Cernunnos
proaxxis
Cernunnos
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
24,246
41,371
Taken
39,271
15,233
Mitigated
32,390
14,937
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
699
512
1,245
20,974
25,708
0
10,040
10,646
22,766
0
W
7,077
3,679
0
2,489
15,462
5,571
1,718
2,973
12,448
0
20,696
L
14,349
7,420
228
1,714
13,126
4,949
0
4,920
8,041
0
33,563
L
1,204
575
0
486
5,171
1,733
479
1,033
4,138
0
4,257
W
Sol
15,981
3,903
537
9,051
13,685
5,103
1,014
3,915
9,750
69,898
0
W
Cernunnos
proaxxis
Cernunnos
9,593
6,402
0
2,860
12,224
4,559
681
1,969
10,255
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
31,540
173
Minions Killed
85
0
Camps Cleared
0
732,192
Distance Traveled
571,310
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,080
755
14
1
0
224,708
0
W
Medusa
10,348
647
36
2
0
232,097
0
L
Cupid
10,941
684
57
4
0
266,685
1
L
Bakasura
8,519
532
14
1
0
79,917
0
W
Sol
11,900
744
73
5
0
258,672
1
W
Cernunnos
10,638
665
64
4
0
241,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role