Player Matchup

Sol
Sol
Silver II
Kaknab
Sol
Silver II
Level 153
God Stats
5W - 1L
1,601 SR
Queue Stats
40W - 30L
1,473 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,601 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,528 SR
1,473 MMR
Anhur
Anhur
Gold III
jorgelelkiller
Anhur
Gold III
Level 129
God Stats
9W - 11L
1,528 SR
Queue Stats
186W - 160L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kaknab
Sol
11
3 / 0 / 0
5,869
1,174
3,400
3,705
830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraAh Muzen CabUllrSkadiHe Bo

VS

Bans
PoseidonFreyaAnubisKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,392
878
1,259
5,125
1,718
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
Kaknab
Sol
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,400
Damage
1,259
3,705
Taken
5,125
830
Mitigated
1,718
2,258
Healing
928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Kaknab
Sol
3,400
1,118
0
2,258
3,705
830
1,351
24
3,681
28,251
0
L
1,259
425
0
928
5,125
1,718
0
3,428
1,697
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,869
Gold Earned
4,392
61
Minions Killed
32
0
Camps Cleared
0
95,738
Distance Traveled
92,621
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,869
1,174
61
12
0
95,738
1
L
Anhur
4,392
878
32
6
0
92,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role