Player Matchup

Sylvanus
Sylvanus
Silver II
Fuhreena
Sylvanus
Silver II
Level 122
God Stats
0W - 4L
1,424 SR
Queue Stats
68W - 66L
1,512 MMR
Solo
Chiron
Chiron
Gold V
Heraquifs
Chiron
Gold V
Level 86
God Stats
1W - 1L
1,851 SR
Queue Stats
262W - 219L
1,631 MMR
Party 2
Raijin
Raijin
Silver II
Lilmana4223
Raijin
Silver II
Level 103
God Stats
10W - 8L
1,752 SR
Queue Stats
305W - 242L
1,572 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,676 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,560 SR
1,566 MMR
Anubis
Anubis
Gold V
Cpratt15
Anubis
Gold V
Level 65
God Stats
74W - 56L
1,679 SR
Queue Stats
137W - 128L
1,449 MMR
Solo
Mulan
Mulan
Silver II
Loopei
Mulan
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,478 MMR
Party 1
Neith
Neith
Gold III
RnTr Redd
Neith
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fuhreena
Sylvanus
17
5 / 7 / 14
15,818
659
17,926
32,040
38,488
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chiron
Heraquifs
Chiron
18
10 / 9 / 8
15,988
666
15,466
22,497
7,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
6 / 5 / 15
15,772
657
23,803
23,588
8,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeCthulhuKumbhakarnaAchilles

VS

Bans
ChaacHeraBacchusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpratt15
Anubis
18
8 / 6 / 7
16,548
690
23,475
20,338
6,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Loopei
Mulan
19
2 / 8 / 13
15,369
640
12,920
26,327
24,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
RnTr Redd
Neith
20
11 / 8 / 6
17,534
731
28,823
24,428
6,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
21
Kills
21
21
Deaths
22
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cpratt15
Anubis
8
6
7
1.92
L
Sylvanus
Fuhreena
Sylvanus
5
7
14
1.71
L
Chiron
Heraquifs
Chiron
10
9
8
1.56
L
Raijin
6
5
15
2.7
W
Mulan
Loopei
Mulan
2
8
13
1.06
W
Neith
RnTr Redd
Neith
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,195
Damage
65,218
78,125
Taken
71,093
54,330
Mitigated
38,070
24,279
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cpratt15
Anubis
23,475
665
0
7,823
20,338
6,602
697
12,790
7,548
78,186
0
L
Sylvanus
Fuhreena
Sylvanus
17,926
2,062
6,059
10,489
32,040
38,488
579
7,313
24,377
35,851
0
L
Chiron
Heraquifs
Chiron
15,466
4,636
999
3,663
22,497
7,679
811
10,190
12,159
0
64,774
L
Raijin
23,803
747
0
3,069
23,588
8,163
326
5,956
17,482
106,672
0
W
Mulan
Loopei
Mulan
12,920
2,601
0
2,030
26,327
24,612
515
13,238
13,089
0
68,452
W
Neith
RnTr Redd
Neith
28,823
17,589
0
8,673
24,428
6,856
2,434
15,746
8,682
0
114,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
49,451
241
Minions Killed
287
0
Camps Cleared
0
1,046,823
Distance Traveled
1,115,904
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,548
690
88
4
0
372,383
1
L
Sylvanus
15,818
659
28
1
0
341,189
2
L
Chiron
15,988
666
71
3
0
347,906
3
L
Raijin
15,772
657
142
6
0
357,728
1
W
Mulan
15,369
640
78
3
0
389,731
1
W
Neith
17,534
731
121
5
0
353,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role