Player Matchup

Yemoja
Yemoja
CreativeStaff
Yemoja
Level 125
God Stats
2W - 0L
1,628 SR
Queue Stats
18W - 17L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Raduthe
Hun Batz
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,513 Elo+
Party 1
Freya
Freya
Vyperon
Freya
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
leoaicata
Cu Chulainn
Level 17
God Stats
9W - 15L
1,427 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,521 Elo+

VS

Team Averages
Level 26
1,509 SR
1,250 Elo+
Jormungandr
Jormungandr
Gris1
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,269 Elo+
Party 2
Fenrir
Fenrir
Jarh
Fenrir
Level 18
God Stats
0W - 2L
1,497 SR
Queue Stats
3W - 10L
1,172 Elo+
Party 2
Hera
Hera
ZASover
Hera
Level 28
God Stats
0W - 4L
1,541 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo
Merlin
Merlin
hamdenleee
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
12,402
827
5,338
10,039
8,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Raduthe
Hun Batz
17
6 / 4 / 3
11,639
776
6,117
14,101
6,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
Vyperon
Freya
20
16 / 3 / 5
14,398
960
32,631
21,913
10,628
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
leoaicata
Cu Chulainn
17
0 / 4 / 7
11,136
742
3,092
9,551
6,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gris1
Jormungandr
17
4 / 3 / 4
11,449
763
7,695
14,462
8,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Jarh
Fenrir
17
4 / 8 / 3
11,326
755
9,437
15,989
9,295
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
ZASover
Hera
16
2 / 8 / 3
10,928
729
12,552
13,375
5,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
hamdenleee
Merlin
17
2 / 6 / 3
10,967
731
6,852
12,204
5,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
25
Kills
12
12
Deaths
25
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Jormungandr
Gris1
Jormungandr
4
3
4
2
L
Fenrir
Jarh
Fenrir
4
8
3
0.69
W
Hun Batz
Raduthe
Hun Batz
6
4
3
1.88
W
Freya
Vyperon
Freya
16
3
5
6.17
L
Hera
ZASover
Hera
2
8
3
0.44
L
Merlin
hamdenleee
Merlin
2
6
3
0.58
W
Cu Chulainn
leoaicata
Cu Chulainn
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
36,536
55,604
Taken
56,030
31,443
Mitigated
28,056
18,344
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,338
1,172
4,685
3,107
10,039
8,269
962
4,382
5,657
27,308
0
L
Jormungandr
Gris1
Jormungandr
7,695
1,814
255
1,986
14,462
8,212
694
8,646
5,741
37,778
0
L
Fenrir
Jarh
Fenrir
9,437
2,665
0
2,611
15,989
9,295
930
11,907
4,032
0
29,953
W
Hun Batz
Raduthe
Hun Batz
6,117
2,282
0
0
14,101
6,266
1,099
6,541
7,560
0
38,243
W
Freya
Vyperon
Freya
32,631
9,361
0
10,279
21,913
10,628
2,856
10,974
10,939
73,525
0
L
Hera
ZASover
Hera
12,552
3,505
0
0
13,375
5,228
62
9,528
3,772
41,002
0
L
Merlin
hamdenleee
Merlin
6,852
55
0
650
12,204
5,321
428
8,525
3,629
22,440
0
W
Cu Chulainn
leoaicata
Cu Chulainn
3,092
152
0
273
9,551
6,280
450
5,539
4,012
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
44,670
239
Minions Killed
211
9
Camps Cleared
10
1,168,319
Distance Traveled
951,006
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,402
827
38
3
0
286,344
0
L
Jormungandr
11,449
763
55
4
0
271,060
2
L
Fenrir
11,326
755
29
2
3
229,164
0
W
Hun Batz
11,639
776
55
4
3
340,359
2
W
Freya
14,398
960
83
6
5
266,837
0
L
Hera
10,928
729
81
5
5
199,690
2
L
Merlin
10,967
731
46
3
2
251,092
0
W
Cu Chulainn
11,136
742
63
4
1
274,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role