Player Matchup

Cthulhu
Cthulhu
ColdestSpy78215
Cthulhu
Level 65
God Stats
12W - 12L
1,517 SR
Queue Stats
84W - 108L
1,263 Elo+
Party 1
Neith
Neith
Eazy_maxii
Neith
Level 61
God Stats
8W - 18L
1,481 SR
Queue Stats
318W - 435L
1,305 Elo+
Solo
Chiron
Chiron
OwnedTerror5460
Chiron
Level 60
God Stats
3W - 3L
1,480 SR
Queue Stats
229W - 247L
1,332 Elo+
Solo
Terra
Terra
bluejozz
Terra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 98L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xd urbanism
Tsukuyomi
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 142L
1,276 Elo+
Party 1
Team Averages
Level 61
1,496 SR
1,288 Elo+

VS

Team Averages
Level 83
1,441 SR
1,339 Elo+
Hera
Hera
STL_Overseer
Hera
Level 84
God Stats
61W - 64L
1,446 SR
Queue Stats
250W - 244L
1,334 Elo+
Solo
Eset
Eset
WatchfullCap23
Eset
Level 87
God Stats
24W - 21L
1,475 SR
Queue Stats
219W - 284L
1,320 Elo+
Solo
Susano
Susano
aSCenciô
Susano
Level 116
God Stats
8W - 12L
1,377 SR
Queue Stats
85W - 75L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
dustball48
Tsukuyomi
Level 82
God Stats
10W - 5L
1,552 SR
Queue Stats
143W - 147L
1,335 Elo+
Solo
King Arthur
King Arthur
temp-163844
King Arthur
Level 47
God Stats
24W - 42L
1,351 SR
Queue Stats
290W - 324L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,600
622
3,611
4,706
1,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
3 / 1 / 1
5,605
623
2,323
3,511
1,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 3 / 0
4,387
487
3,569
5,818
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
bluejozz
Terra
7
0 / 2 / 2
4,589
510
2,009
8,210
2,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xd urbanism
Tsukuyomi
1
0 / 0 / 0
3,165
352
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,999
555
3,264
3,152
812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
5,191
577
2,691
4,660
1,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
aSCenciô
Susano
8
1 / 0 / 0
4,859
540
887
5,362
1,434
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
dustball48
Tsukuyomi
7
1 / 1 / 4
4,662
518
6,173
5,963
2,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
temp-163844
King Arthur
7
0 / 3 / 0
4,220
469
2,449
5,903
2,698
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
6
6
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Neith
3
1
1
3.5
L
2
3
0
0.67
W
3
1
2
4
W
1
3
0
0.33
W
Susano
aSCenciô
Susano
1
0
0
1
L
Terra
bluejozz
Terra
0
2
2
0.5
W
Tsukuyomi
dustball48
Tsukuyomi
1
1
4
3
W
King Arthur
temp-163844
King Arthur
0
3
0
0
L
Tsukuyomi
xd urbanism
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,512
Damage
15,464
22,245
Taken
25,040
6,755
Mitigated
8,796
10,779
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
641
0
2,448
4,706
1,727
224
0
4,446
27,152
0
L
Neith
2,323
496
0
1,876
3,511
1,032
0
2,691
820
0
25,989
L
3,569
1,592
620
2,037
5,818
1,247
0
1,120
4,385
0
19,310
W
3,264
989
369
1,055
3,152
812
379
611
2,541
20,291
0
W
2,691
294
0
704
4,660
1,251
738
0
4,660
26,329
0
W
Susano
aSCenciô
Susano
887
101
0
3,226
5,362
1,434
0
242
5,120
0
22,858
L
Terra
bluejozz
Terra
2,009
328
398
3,400
8,210
2,749
0
2,144
5,762
8,860
0
W
Tsukuyomi
dustball48
Tsukuyomi
6,173
1,361
0
1,824
5,963
2,601
24
1,270
4,693
0
15,795
W
King Arthur
temp-163844
King Arthur
2,449
640
0
972
5,903
2,698
0
3,497
2,406
0
13,163
L
Tsukuyomi
xd urbanism
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
23,931
158
Minions Killed
171
0
Camps Cleared
0
633,336
Distance Traveled
788,577
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,600
622
59
7
0
149,426
1
L
Neith
5,605
623
50
6
0
144,350
1
L
Chiron
4,387
487
35
4
0
156,983
2
W
Hera
4,999
555
43
5
0
160,470
0
W
Eset
5,191
577
44
5
0
145,051
0
W
Susano
4,859
540
44
5
0
166,216
3
L
Terra
4,589
510
14
2
0
176,023
2
W
Tsukuyomi
4,662
518
18
2
0
178,143
2
W
King Arthur
4,220
469
22
2
0
138,697
0
L
Tsukuyomi
3,165
352
0
0
0
6,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role