Player Matchup

Neith
Neith
CHELL03
Neith
Level 27
God Stats
61W - 27L
1,690 SR
Queue Stats
78W - 42L
1,482 Elo+
Solo
Ra
Ra
D4RK 4SS4SS1N
Ra
Level 16
God Stats
14W - 19L
1,500 SR
Queue Stats
211W - 198L
1,448 Elo+
Solo
Cthulhu
Cthulhu
FraterLCF
Cthulhu
Level 8
God Stats
11W - 14L
1,598 SR
Queue Stats
248W - 220L
1,355 Elo+
Solo
Hades
Hades
UOENO37
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 289L
1,421 Elo+
Party 2
Skadi
Skadi
XtrapxgodX1408
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,440 Elo+
Party 2
Team Averages
Level 15
1,558 SR
1,429 Elo+

VS

Team Averages
Level 19
1,485 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BeeBopBeeZmo
Guan Yu
Level 3
God Stats
9W - 13L
1,282 SR
Queue Stats
131W - 156L
1,149 Elo+
Party 1
Odin
Odin
But how tho
Odin
Level 28
God Stats
17W - 12L
1,632 SR
Queue Stats
231W - 233L
1,583 Elo+
Party 1
Bellona
Bellona
DatPurpDreamDoe
Bellona
Level 29
God Stats
6W - 3L
1,509 SR
Queue Stats
87W - 81L
1,549 Elo+
Party 1
Anubis
Anubis
GPest21
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHELL03
Neith
16
5 / 7 / 5
10,875
1,088
10,079
17,622
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 11 / 10
10,438
1,044
12,874
20,143
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
FraterLCF
Cthulhu
16
1 / 11 / 8
9,658
966
11,244
24,451
15,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
UOENO37
Hades
16
0 / 15 / 9
9,632
963
9,777
25,489
11,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 8 / 2
10,514
1,051
12,748
16,446
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 0 / 24
11,677
1,168
17,548
9,517
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
BeeBopBeeZmo
Guan Yu
17
2 / 7 / 22
11,048
1,105
5,170
14,994
10,074
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 35
12,017
1,202
14,147
9,988
13,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 4 / 21
12,699
1,270
21,622
15,565
20,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
GPest21
Anubis
20
22 / 1 / 19
14,305
1,431
36,066
14,696
8,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
173
13
Kills
52
52
Deaths
13
34
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
24
20
W
Guan Yu
BeeBopBeeZmo
Guan Yu
2
7
22
1.86
W
6
1
35
23.5
L
Neith
CHELL03
Neith
5
7
5
1.07
L
2
11
10
0.64
W
14
4
21
6.13
L
Cthulhu
FraterLCF
Cthulhu
1
11
8
0.45
W
Anubis
GPest21
Anubis
22
1
19
31.5
L
Hades
UOENO37
Hades
0
15
9
0.3
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,722
Damage
94,553
104,151
Taken
64,760
44,236
Mitigated
55,654
12,151
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,548
1,114
240
3,344
9,517
3,515
0
3,953
5,564
38,954
0
W
Guan Yu
BeeBopBeeZmo
Guan Yu
5,170
2,688
995
1,572
14,994
10,074
0
8,559
6,377
890
11,457
W
14,147
5,935
0
572
9,988
13,588
0
5,036
4,952
577
25,425
L
Neith
CHELL03
Neith
10,079
4,672
806
2,447
17,622
6,024
0
8,893
8,704
0
33,650
L
12,874
2,510
3,312
1,645
20,143
6,264
0
11,831
8,237
33,197
0
W
21,622
9,264
0
715
15,565
20,155
0
9,083
6,482
93
30,544
L
Cthulhu
FraterLCF
Cthulhu
11,244
1,749
729
1,054
24,451
15,231
0
12,724
11,462
28,319
0
W
Anubis
GPest21
Anubis
36,066
3,367
0
7,000
14,696
8,322
0
7,264
7,432
69,990
0
L
Hades
UOENO37
Hades
9,777
2,223
256
1,902
25,489
11,241
0
14,514
10,875
24,347
0
L
12,748
9,573
0
0
16,446
5,476
0
7,014
9,282
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
61,746
176
Minions Killed
187
5
Camps Cleared
7
794,573
Distance Traveled
863,662
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,677
1,168
48
5
1
181,260
0
W
Guan Yu
11,048
1,105
17
2
1
158,412
3
W
Odin
12,017
1,202
19
2
0
200,778
0
L
Neith
10,875
1,088
45
5
2
186,797
0
L
Ra
10,438
1,044
38
4
0
162,893
0
W
Bellona
12,699
1,270
17
2
2
164,176
0
L
Cthulhu
9,658
966
36
4
1
170,695
0
W
Anubis
14,305
1,431
86
9
3
159,036
0
L
Hades
9,632
963
25
3
1
133,573
0
L
Skadi
10,514
1,051
32
3
1
140,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role