Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Astatone
Tsukuyomi
Level 146
God Stats
16W - 4L
1,724 SR
Queue Stats
329W - 252L
1,713 Elo+
Party 2
Rama
Rama
BrainStew888
Rama
Level 121
God Stats
3W - 2L
1,516 SR
Queue Stats
98W - 72L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
Cherry Kilos
Cthulhu
Level 148
God Stats
3W - 1L
1,518 SR
Queue Stats
52W - 38L
1,649 Elo+
Party 2
Athena
Athena
SilentLordNar
Athena
Level 128
God Stats
43W - 27L
1,679 SR
Queue Stats
379W - 282L
1,711 Elo+
Party 2
Team Averages
Level 138
1,587 SR
1,642 Elo+

VS

Team Averages
Level 153
1,639 SR
1,653 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AzCole-
Janus
Level 144
God Stats
2W - 1L
1,781 SR
Queue Stats
125W - 69L
1,703 Elo+
Party 1
Apollo
Apollo
Big Team Rush
Apollo
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
483W - 453L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rhatify_
Tsukuyomi
Level 159
God Stats
20W - 11L
1,827 SR
Queue Stats
86W - 61L
1,797 Elo+
Party 1
Ra
Ra
Voltage323
Ra
Level 156
God Stats
5W - 5L
1,585 SR
Queue Stats
234W - 218L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 0 / 0
3,834
767
873
1,015
288
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Astatone
Tsukuyomi
6
2 / 0 / 0
3,997
799
1,232
2,065
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
3,392
678
1,499
2,085
441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Cherry Kilos
Cthulhu
6
0 / 0 / 0
3,471
694
2,376
3,241
2,088
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 2
3,324
665
681
2,064
514
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,373
675
2,220
3,755
1,710
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
AzCole-
Janus
5
0 / 0 / 1
3,388
678
848
1,569
283
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

2
0 / 1 / 0
2,603
521
923
1,236
155
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Rhatify_
Tsukuyomi
6
1 / 1 / 0
3,597
719
1,048
2,942
605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,777
755
414
2,242
700
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Tsukuyomi
Astatone
Tsukuyomi
2
0
0
2
L
Janus
AzCole-
Janus
0
0
1
0.5
L
0
1
0
0
W
0
1
1
0.5
W
Cthulhu
Cherry Kilos
Cthulhu
0
0
0
0
L
Tsukuyomi
Rhatify_
Tsukuyomi
1
1
0
1
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,661
Damage
5,453
10,470
Taken
11,744
3,791
Mitigated
3,453
4,685
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
873
135
0
308
1,015
288
0
414
601
19,588
0
L
Sun Wukong
 
Sun Wukong
2,220
433
0
1,995
3,755
1,710
0
2,051
1,379
0
11,038
W
Tsukuyomi
Astatone
Tsukuyomi
1,232
296
0
1,309
2,065
460
0
66
1,985
0
13,619
L
Janus
AzCole-
Janus
848
258
0
860
1,569
283
0
33
1,536
11,421
0
L
923
776
0
507
1,236
155
0
330
906
0
3,456
W
1,499
1,332
0
939
2,085
441
0
534
1,537
0
14,503
W
Cthulhu
Cherry Kilos
Cthulhu
2,376
439
0
1,100
3,241
2,088
0
0
2,936
13,220
0
L
Tsukuyomi
Rhatify_
Tsukuyomi
1,048
293
0
1,124
2,942
605
0
146
2,796
0
12,474
W
681
438
0
1,029
2,064
514
0
248
1,816
5,574
0
L
414
54
34
650
2,242
700
0
1,045
1,197
20,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,018
Gold Earned
16,738
131
Minions Killed
116
0
Camps Cleared
0
440,455
Distance Traveled
436,535
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,834
767
40
8
0
80,546
1
L
Sun Wukong
3,373
675
15
3
0
93,392
1
W
Tsukuyomi
3,997
799
37
7
0
90,548
1
L
Janus
3,388
678
12
2
0
94,318
1
L
Apollo
2,603
521
11
2
0
42,682
1
W
Rama
3,392
678
24
5
0
80,294
0
W
Cthulhu
3,471
694
21
4
0
89,561
1
L
Tsukuyomi
3,597
719
35
7
0
119,006
0
W
Athena
3,324
665
9
2
0
99,506
3
L
Ra
3,777
755
43
9
0
87,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role