Player Matchup

Pele
Pele
Balqisat
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
DoggieChalice10
Merlin
Level 26
God Stats
32W - 31L
1,540 SR
Queue Stats
49W - 49L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Goatthe13
Aphrodite
Level 27
God Stats
6W - 7L
1,050 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo
Neith
Neith
HugoIGo
Neith
Level 29
God Stats
2W - 1L
1,411 SR
Queue Stats
84W - 72L
1,544 Elo+
Solo
Thor
Thor
xX_Lord_Tuss_xX
Thor
Level 30
God Stats
114W - 145L
1,573 SR
Queue Stats
182W - 213L
1,507 Elo+
Solo
Team Averages
Level 25
1,415 SR
1,475 Elo+

VS

Team Averages
Level 26
1,703 SR
1,445 Elo+
Pele
Pele
BBBulls 2pt0
Pele
Level 27
God Stats
5W - 8L
1,825 SR
Queue Stats
131W - 195L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
BCKGearBoy96
Baron Samedi
Level 22
God Stats
22W - 14L
1,765 SR
Queue Stats
30W - 40L
1,548 Elo+
Party 1
Chaac
Chaac
MTNdew ghost
Chaac
Level 18
God Stats
7W - 9L
1,825 SR
Queue Stats
149W - 200L
1,422 Elo+
Party 1
Sol
Sol
sharkbite285
Sol
Level 35
God Stats
12W - 8L
1,595 SR
Queue Stats
194W - 226L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
venopoly
Tsukuyomi
Level 29
God Stats
6W - 7L
1,505 SR
Queue Stats
193W - 202L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 6 / 9
13,390
609
17,369
22,920
9,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 8 / 12
12,021
546
11,344
21,807
8,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Goatthe13
Aphrodite
17
1 / 4 / 12
10,613
482
5,277
12,105
9,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
HugoIGo
Neith
20
18 / 2 / 5
14,667
667
20,495
22,137
9,811
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 5
11,806
537
9,945
12,468
5,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
11,344
516
15,688
18,222
6,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BCKGearBoy96
Baron Samedi
16
4 / 11 / 5
11,261
512
12,576
19,317
8,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 7 / 1
10,978
499
16,329
20,628
11,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 9 / 4
9,341
425
9,596
13,412
3,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
venopoly
Tsukuyomi
15
6 / 7 / 0
10,362
471
9,522
14,057
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
39
Kills
20
21
Deaths
41
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Baron Samedi
BCKGearBoy96
Baron Samedi
4
11
5
0.59
W
Pele
11
6
9
2.58
W
6
8
12
1.5
W
Aphrodite
Goatthe13
Aphrodite
1
4
12
1.75
W
Neith
HugoIGo
Neith
18
2
5
10.25
L
4
7
1
0.64
L
1
9
4
0.33
L
Tsukuyomi
venopoly
Tsukuyomi
6
7
0
0.86
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,430
Damage
63,711
91,437
Taken
85,636
41,973
Mitigated
35,439
43,418
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,688
4,163
0
4,807
18,222
6,497
0
2,751
15,471
0
82,027
L
Baron Samedi
BCKGearBoy96
Baron Samedi
12,576
1,282
407
3,669
19,317
8,878
709
6,020
13,297
52,534
0
W
Pele
17,369
4,384
0
6,591
22,920
9,163
507
2,319
20,533
0
92,942
W
11,344
596
343
2,680
21,807
8,160
2,225
6,836
14,958
55,331
0
W
Aphrodite
Goatthe13
Aphrodite
5,277
1,139
11,795
6,298
12,105
9,658
2,075
4,053
8,052
26,256
0
W
Neith
HugoIGo
Neith
20,495
15,498
0
12,958
22,137
9,811
6,904
7,812
14,189
0
108,958
L
16,329
3,021
0
7,894
20,628
11,421
305
3,118
17,510
0
70,181
L
9,596
3,049
0
2,632
13,412
3,686
1,042
2,873
10,539
36,669
0
L
Tsukuyomi
venopoly
Tsukuyomi
9,522
3,167
0
3,120
14,057
4,957
140
1,859
12,198
0
49,220
W
9,945
1,853
0
2,753
12,468
5,181
957
1,324
11,144
0
60,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
53,286
512
Minions Killed
423
0
Camps Cleared
0
1,912,619
Distance Traveled
1,745,406
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,344
516
110
5
0
432,139
0
L
Baron Samedi
11,261
512
82
4
0
280,564
2
W
Pele
13,390
609
103
5
0
403,047
0
W
Merlin
12,021
546
112
5
0
336,867
0
W
Aphrodite
10,613
482
45
2
0
363,637
5
W
Neith
14,667
667
163
7
0
366,082
2
L
Chaac
10,978
499
108
5
0
400,179
3
L
Sol
9,341
425
47
2
0
288,051
0
L
Tsukuyomi
10,362
471
76
3
0
344,473
0
W
Thor
11,806
537
89
4
0
442,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role