Player Matchup

Sol
Sol
Silver IV
 
Sol
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,500 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 48
1,697 SR
742 MMR
Anubis
Anubis
Silver III
PrettyBoiMerc
Anubis
Silver III
Level 48
God Stats
8W - 0L
1,697 SR
Queue Stats
72W - 59L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
0 / 10 / 0
10,768
673
8,914
22,148
13,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneHadesKaliBakasuraHeimdallr

VS

Bans
UllrSkadiChaacFreyaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 0
14,520
908
17,000
17,483
12,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
10
10
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
10
0
0
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,914
Damage
17,000
22,148
Taken
17,483
13,241
Mitigated
12,093
7,911
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,914
3,326
0
7,911
22,148
13,241
0
17,077
5,071
78,424
0
W
17,000
1,019
0
13,617
17,483
12,093
2,440
8,926
8,557
113,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,768
Gold Earned
14,520
105
Minions Killed
157
0
Camps Cleared
0
260,519
Distance Traveled
247,954
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,768
673
105
7
0
260,519
1
W
Anubis
14,520
908
157
10
0
247,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role