Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BLACKhawk6956
Awilix
Level 85
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 1
Chaac
Chaac
ZenityChainZ674
Chaac
Level 28
God Stats
2W - 3L
1,875 SR
Queue Stats
14W - 20L
1,326 Elo+
Party 1
Team Averages
Level 62
1,727 SR
1,413 Elo+

VS

Team Averages
Level 45
1,357 SR
1,299 Elo+
Odin
Odin
FangedDart34675
Odin
Level 29
God Stats
29W - 18L
1,391 SR
Queue Stats
150W - 163L
1,296 Elo+
Solo
Ymir
Ymir
OG L0RD FARQUAD
Ymir
Level 79
God Stats
9W - 17L
1,291 SR
Queue Stats
538W - 592L
1,347 Elo+
Solo
Hel
Hel
msrelic4234
Hel
Level 26
God Stats
2W - 3L
1,389 SR
Queue Stats
7W - 15L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 5
7,060
588
1,038
2,411
1,421
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 5 / 4
8,609
717
7,285
11,994
4,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 5
9,255
771
9,613
13,490
9,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
9,400
783
7,824
8,678
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
9,258
772
6,867
10,028
9,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 4 / 6
8,596
716
4,867
6,342
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
8
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
5
2.5
L
5
5
4
1.4
W
5
5
3
1.3
W
2
1
3
3.5
L
5
2
5
3.75
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
19,558
27,895
Taken
25,048
14,690
Mitigated
16,540
4,997
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,038
224
0
251
2,411
1,421
0
806
1,605
2,507
0
L
7,285
3,616
0
845
11,994
4,252
0
4,278
7,716
0
26,466
W
7,824
2,188
0
0
8,678
3,505
1,782
228
8,450
0
31,249
W
6,867
987
0
1,425
10,028
9,267
702
586
9,442
25,719
0
L
9,613
1,525
147
3,754
13,490
9,017
0
6,828
6,662
0
41,659
W
4,867
768
6,034
2,728
6,342
3,768
135
308
6,034
28,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
27,254
91
Minions Killed
129
0
Camps Cleared
0
468,371
Distance Traveled
603,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,060
588
4
0
0
40,128
0
L
Awilix
8,609
717
40
3
0
213,685
0
W
Odin
9,400
783
48
4
0
209,292
0
W
Ymir
9,258
772
43
4
0
202,360
0
L
Chaac
9,255
771
47
4
0
214,558
1
W
Hel
8,596
716
38
3
0
192,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role