Player Matchup

Neith
Neith
MistHerSir420
Neith
Level 28
God Stats
9W - 3L
1,857 SR
Queue Stats
304W - 307L
1,345 Elo+
Solo
Freya
Freya
Seasham
Freya
Level 29
God Stats
4W - 4L
1,278 SR
Queue Stats
110W - 120L
1,390 Elo+
Solo
Hun Batz
Hun Batz
majorbonehead
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,395 Elo+
Solo
Bacchus
Bacchus
sergiomirones
Bacchus
Level 29
God Stats
1W - 5L
1,415 SR
Queue Stats
102W - 102L
1,255 Elo+
Solo
Set
Set
zbuzbuzzz
Set
Level 29
God Stats
1W - 4L
1,314 SR
Queue Stats
63W - 64L
1,283 Elo+
Solo
Team Averages
Level 28
1,473 SR
1,333 Elo+

VS

Team Averages
Level 17
1,355 SR
1,244 Elo+
Cupid
Cupid
Filthymerc
Cupid
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
55W - 56L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Ghek0
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,306 Elo+
Solo
Fafnir
Fafnir
IMGuk2
Fafnir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,262 Elo+
Solo
Thanatos
Thanatos
MalMorton11
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,017 Elo+
Solo
Nemesis
Nemesis
vipershotter
Nemesis
Level 26
God Stats
38W - 35L
967 SR
Queue Stats
134W - 172L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 11 / 6
12,489
463
22,282
24,309
8,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Seasham
Freya
18
5 / 9 / 4
12,301
456
17,345
24,503
8,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
majorbonehead
Hun Batz
9
2 / 0 / 2
8,616
319
4,807
7,081
2,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
15
1 / 8 / 9
10,121
375
6,321
17,442
13,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 6 / 8
12,725
471
21,475
23,605
10,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
5 / 3 / 10
13,164
488
15,819
14,571
8,680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Ghek0
Heimdallr
18
7 / 9 / 5
12,964
480
21,600
25,047
11,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
IMGuk2
Fafnir
20
3 / 3 / 12
15,366
569
7,430
17,495
23,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
MalMorton11
Thanatos
19
7 / 7 / 3
13,541
502
12,180
23,295
9,109
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
vipershotter
Nemesis
20
10 / 5 / 8
13,908
515
18,838
19,870
12,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
27
Kills
32
34
Deaths
27
29
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
3
10
3.33
W
Heimdallr
Ghek0
Heimdallr
7
9
5
1.06
W
Fafnir
IMGuk2
Fafnir
3
3
12
3
W
Thanatos
MalMorton11
Thanatos
7
7
3
1.21
L
9
11
6
1.09
L
Freya
Seasham
Freya
5
9
4
0.78
L
Hun Batz
majorbonehead
Hun Batz
2
0
2
3
L
Bacchus
1
8
9
0.69
W
Nemesis
vipershotter
Nemesis
10
5
8
2.8
L
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,230
Damage
75,867
96,940
Taken
100,278
43,572
Mitigated
65,366
26,148
Healing
35,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
15,819
7,009
1,868
3,963
14,571
8,680
6,482
3,266
11,305
0
82,045
W
Heimdallr
Ghek0
Heimdallr
21,600
16,250
127
6,704
25,047
11,253
2,382
6,328
18,719
0
77,752
W
Fafnir
IMGuk2
Fafnir
7,430
2,479
1,064
3,517
17,495
23,665
40
4,161
13,248
50,822
0
W
Thanatos
MalMorton11
Thanatos
12,180
3,343
0
14,749
23,295
9,109
0
5,727
17,160
0
85,688
L
22,282
10,421
0
4,215
24,309
8,713
616
1,683
22,501
0
74,625
L
Freya
Seasham
Freya
17,345
5,898
398
8,537
24,503
8,411
675
1,981
22,322
52,157
0
L
Hun Batz
majorbonehead
Hun Batz
4,807
1,540
0
1,200
7,081
2,084
0
1,439
5,592
0
21,187
L
Bacchus
6,321
543
243
3,300
17,442
13,436
27
298
17,002
32,132
0
W
Nemesis
vipershotter
Nemesis
18,838
9,958
171
3,266
19,870
12,659
1,315
4,184
15,625
0
72,579
L
21,475
9,044
0
8,255
23,605
10,928
71
2,029
21,326
0
63,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
68,943
340
Minions Killed
483
0
Camps Cleared
0
2,013,224
Distance Traveled
2,342,930
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,164
488
131
5
0
471,237
0
W
Heimdallr
12,964
480
83
3
0
452,315
0
W
Fafnir
15,366
569
85
3
0
466,960
0
W
Thanatos
13,541
502
100
4
0
440,315
3
L
Neith
12,489
463
100
4
0
410,862
2
L
Freya
12,301
456
70
3
0
367,856
0
L
Hun Batz
8,616
319
24
1
0
254,380
2
L
Bacchus
10,121
375
56
2
0
497,049
2
W
Nemesis
13,908
515
84
3
0
512,103
1
L
Set
12,725
471
90
3
0
483,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role