Player Matchup

Bastet
Bastet
ELITE 461
Bastet
Level 15
God Stats
4W - 3L
1,465 SR
Queue Stats
26W - 24L
1,231 Elo+
Solo
Olorun
Olorun
LEVIATHAN JOKER
Olorun
Level 25
God Stats
10W - 3L
1,596 SR
Queue Stats
41W - 33L
1,358 Elo+
Party 1
Cerberus
Cerberus
Leviathan Lycan
Cerberus
Level 29
God Stats
6W - 7L
1,537 SR
Queue Stats
22W - 29L
1,269 Elo+
Party 1
Anubis
Anubis
Leviathan Titan
Anubis
Level 42
God Stats
14W - 15L
1,526 SR
Queue Stats
89W - 105L
1,321 Elo+
Party 1
Tyr
Tyr
xFreshFro
Tyr
Level 27
God Stats
2W - 1L
1,836 SR
Queue Stats
14W - 22L
1,275 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,291 Elo+

VS

Team Averages
Level 18
1,404 SR
1,233 Elo+
Skadi
Skadi
LeandroGOE
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Lucas1273755
Fenrir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 184L
976 Elo+
Solo
Anhur
Anhur
Oly_centurion
Anhur
Level 12
God Stats
0W - 1L
1,152 SR
Queue Stats
1W - 11L
1,080 Elo+
Solo
Anubis
Anubis
iZealouz
Anubis
Level 28
God Stats
69W - 52L
1,368 SR
Queue Stats
148W - 196L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
lux Turtle3060
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ELITE 461
Bastet
20
19 / 2 / 7
16,157
598
25,575
19,752
7,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 6 / 14
13,966
517
15,287
19,159
13,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
18
4 / 5 / 11
13,339
494
9,840
23,145
21,324
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
16 / 8 / 12
15,300
567
27,616
26,075
12,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 4 / 15
13,751
509
12,079
20,370
16,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
2 / 8 / 10
12,412
460
16,992
19,449
6,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Fenrir
14
0 / 15 / 0
9,182
340
1,629
21,208
7,475
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
0 / 19 / 4
9,021
334
1,270
20,615
4,682
Anubis
iZealouz
Anubis
20
18 / 6 / 1
15,553
576
35,718
28,461
12,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
lux Turtle3060
Tsukuyomi
16
2 / 11 / 7
11,167
414
10,350
24,275
7,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
54
Kills
22
25
Deaths
59
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
ELITE 461
Bastet
19
2
7
11.25
W
8
6
14
2.5
L
Skadi
2
8
10
0.88
W
Cerberus
4
5
11
1.9
W
16
8
12
2.75
L
Fenrir
0
15
0
0
L
0
19
4
0.11
L
Anubis
iZealouz
Anubis
18
6
1
3.08
L
Tsukuyomi
lux Turtle3060
Tsukuyomi
2
11
7
0.5
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,397
Damage
65,959
108,501
Taken
114,008
70,806
Mitigated
39,183
40,873
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ELITE 461
Bastet
25,575
9,449
0
5,309
19,752
7,577
1,643
7,422
12,330
0
118,460
W
15,287
8,645
1,446
7,929
19,159
13,662
3,890
7,415
11,744
73,477
0
L
Skadi
16,992
6,608
0
2,002
19,449
6,963
638
9,590
9,859
0
82,826
W
Cerberus
9,840
1,085
1,117
6,274
23,145
21,324
393
9,845
13,300
49,009
0
W
27,616
2,029
1,671
11,839
26,075
12,089
1,216
12,898
13,084
110,072
0
L
Fenrir
1,629
681
0
1,309
21,208
7,475
419
5,501
15,527
0
21,760
L
1,270
773
0
0
20,615
4,682
0
9,037
11,478
0
10,658
L
Anubis
iZealouz
Anubis
35,718
3,327
231
14,060
28,461
12,527
838
17,120
11,266
100,176
0
L
Tsukuyomi
lux Turtle3060
Tsukuyomi
10,350
2,924
0
5,450
24,275
7,536
378
11,495
12,655
0
52,209
W
12,079
5,028
0
5,288
20,370
16,154
3,265
4,542
15,738
0
58,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,513
Gold Earned
57,335
528
Minions Killed
369
0
Camps Cleared
0
2,218,613
Distance Traveled
1,892,757
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,157
598
124
5
0
583,838
0
W
Olorun
13,966
517
105
4
0
382,703
0
L
Skadi
12,412
460
118
4
0
427,853
1
W
Cerberus
13,339
494
99
4
0
414,960
6
W
Anubis
15,300
567
126
5
0
354,929
1
L
Fenrir
9,182
340
45
2
0
316,261
4
L
Anhur
9,021
334
19
1
0
320,928
3
L
Anubis
15,553
576
118
4
0
388,268
0
L
Tsukuyomi
11,167
414
69
3
0
439,447
0
W
Tyr
13,751
509
74
3
0
482,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role