Player Matchup

The Morrigan
The Morrigan
Gold IV
Azdaroth
The Morrigan
Gold IV
Level 102
God Stats
2W - 4L
1,674 SR
Queue Stats
64W - 46L
1,418 MMR
Party 2
Medusa
Medusa
Gold IV
Cryos273
Medusa
Gold IV
Level 84
God Stats
44W - 22L
1,632 SR
Queue Stats
64W - 46L
1,450 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Helcator
Aphrodite
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,602 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,489 SR
1,277 MMR
Hou Yi
Hou Yi
Silver III
Blema
Hou Yi
Silver III
Level 146
God Stats
9W - 10L
1,527 SR
Queue Stats
24W - 38L
1,299 MMR
Party 1
Merlin
Merlin
Gold V
Ra3mSes
Merlin
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze I
Verjak
Sobek
Bronze I
Level 139
God Stats
1W - 1L
1,440 SR
Queue Stats
31W - 43L
1,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azdaroth
The Morrigan
20
11 / 7 / 8
16,690
726
30,578
16,697
6,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Cryos273
Medusa
19
6 / 6 / 10
15,773
686
22,155
22,034
8,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Helcator
Aphrodite
19
3 / 10 / 14
15,331
667
10,043
28,888
25,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
OlorunPersephoneChronosThoth

VS

Bans
DiscordiaFreyaGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blema
Hou Yi
20
12 / 8 / 9
17,400
757
18,968
20,292
9,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Ra3mSes
Merlin
20
5 / 7 / 11
16,027
697
22,079
18,748
8,813
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Verjak
Sobek
19
6 / 5 / 16
15,812
687
12,271
36,048
56,905
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
59
20
Kills
23
23
Deaths
20
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Azdaroth
The Morrigan
11
7
8
2.14
W
Hou Yi
Blema
Hou Yi
12
8
9
2.06
L
Medusa
Cryos273
Medusa
6
6
10
1.83
L
Aphrodite
Helcator
Aphrodite
3
10
14
1
W
Merlin
Ra3mSes
Merlin
5
7
11
1.5
W
Sobek
Verjak
Sobek
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,776
Damage
53,318
67,619
Taken
75,088
40,613
Mitigated
75,571
32,822
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Azdaroth
The Morrigan
30,578
8,734
0
4,227
16,697
6,603
1,389
8,886
7,726
85,857
11,215
W
Hou Yi
Blema
Hou Yi
18,968
10,566
0
750
20,292
9,853
2,499
10,614
9,678
0
80,761
L
Medusa
Cryos273
Medusa
22,155
11,774
0
1,645
22,034
8,359
2,405
14,729
7,305
0
110,050
L
Aphrodite
Helcator
Aphrodite
10,043
940
10,345
16,605
28,888
25,651
579
10,977
17,911
52,726
0
W
Merlin
Ra3mSes
Merlin
22,079
784
0
2,681
18,748
8,813
675
8,647
10,101
131,092
0
W
Sobek
Verjak
Sobek
12,271
1,019
0
4,147
36,048
56,905
265
14,104
21,944
28,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
49,239
273
Minions Killed
277
0
Camps Cleared
0
1,257,171
Distance Traveled
1,172,996
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
16,690
726
90
4
0
405,354
9
W
Hou Yi
17,400
757
105
5
0
365,824
2
L
Medusa
15,773
686
120
5
0
423,452
0
L
Aphrodite
15,331
667
63
3
0
428,365
4
W
Merlin
16,027
697
142
6
0
393,442
4
W
Sobek
15,812
687
30
1
0
413,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role