Player Matchup

Kuzenbo
Kuzenbo
JME_X-WING_MLG
Kuzenbo
Level 23
God Stats
3W - 4L
1,821 SR
Queue Stats
44W - 41L
1,337 Elo+
Solo
Set
Set
Jigglyrabbit
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,395 Elo+
Solo
Ullr
Ullr
K1N6K405
Ullr
Level 27
God Stats
19W - 21L
1,479 SR
Queue Stats
230W - 284L
1,199 Elo+
Solo
Arachne
Arachne
Snm Chief
Arachne
Level 6
God Stats
3W - 5L
1,342 SR
Queue Stats
7W - 11L
1,171 Elo+
Solo
Fafnir
Fafnir
ninjini99
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,076 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,236 Elo+

VS

Team Averages
Level 19
1,429 SR
1,380 Elo+
Jormungandr
Jormungandr
GuardianCeII
Jormungandr
Level 24
God Stats
16W - 14L
1,481 SR
Queue Stats
164W - 125L
1,462 Elo+
Solo
Yemoja
Yemoja
KingSourKush555
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Merlin
Merlin
jhonqsilva
Merlin
Level 24
God Stats
97W - 87L
1,486 SR
Queue Stats
144W - 137L
1,376 Elo+
Solo
Olorun
Olorun
mance781
Olorun
Level 20
God Stats
73W - 56L
1,504 SR
Queue Stats
80W - 70L
1,316 Elo+
Party 1
Izanami
Izanami
udosundara
Izanami
Level 21
God Stats
1W - 2L
1,171 SR
Queue Stats
46W - 71L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
15,459
1,031
22,027
29,723
61,075
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 0
9,540
636
0
0
0
Ullr
20
5 / 9 / 10
15,013
1,001
21,622
24,942
11,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Snm Chief
Arachne
20
19 / 6 / 5
16,745
1,116
36,865
38,223
16,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
ninjini99
Fafnir
17
0 / 3 / 1
11,768
785
150
6,259
3,717
Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuardianCeII
Jormungandr
20
3 / 2 / 15
15,426
1,028
16,554
14,901
18,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 11 / 9
12,994
866
4,322
26,241
22,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
jhonqsilva
Merlin
20
2 / 4 / 13
14,206
947
13,604
9,134
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
mance781
Olorun
20
17 / 2 / 4
17,584
1,172
38,863
22,022
10,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
udosundara
Izanami
19
0 / 9 / 12
13,124
875
16,181
15,687
6,546
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
28
Kills
23
23
Deaths
28
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GuardianCeII
Jormungandr
3
2
15
5.25
L
4
5
12
2
L
0
0
0
0
L
Ullr
5
9
10
1.11
W
1
11
9
0.5
L
Arachne
Snm Chief
Arachne
19
6
5
3.58
W
Merlin
jhonqsilva
Merlin
2
4
13
2.13
W
Olorun
mance781
Olorun
17
2
4
9.5
L
Fafnir
ninjini99
Fafnir
0
3
1
0.17
W
Izanami
udosundara
Izanami
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,664
Damage
89,524
99,147
Taken
87,985
93,082
Mitigated
62,572
18,323
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GuardianCeII
Jormungandr
16,554
5,934
0
1,279
14,901
18,102
0
2,982
11,919
72,272
0
L
22,027
6,911
0
0
29,723
61,075
0
21,045
8,280
39,292
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
21,622
20,909
0
5,183
24,942
11,724
0
19,400
5,440
0
67,504
W
4,322
1,862
2,046
2,401
26,241
22,994
0
3,377
22,864
12,990
0
L
Arachne
Snm Chief
Arachne
36,865
32,385
0
12,758
38,223
16,566
0
27,516
10,351
0
51,506
W
Merlin
jhonqsilva
Merlin
13,604
174
557
347
9,134
3,937
0
1,426
7,708
40,638
0
W
Olorun
mance781
Olorun
38,863
25,556
2,275
12,656
22,022
10,993
0
11,045
10,977
62,180
0
L
Fafnir
ninjini99
Fafnir
150
15
0
382
6,259
3,717
0
4,349
1,733
5,916
0
W
Izanami
udosundara
Izanami
16,181
13,582
0
341
15,687
6,546
0
3,347
12,340
0
35,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,525
Gold Earned
73,334
187
Minions Killed
314
1
Camps Cleared
3
893,263
Distance Traveled
1,094,310
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,426
1,028
123
8
0
256,469
0
L
Kuzenbo
15,459
1,031
35
2
1
289,446
0
L
Set
9,540
636
0
0
0
0
0
L
Ullr
15,013
1,001
111
7
0
206,660
0
W
Yemoja
12,994
866
13
1
0
166,574
1
L
Arachne
16,745
1,116
34
2
0
302,689
1
W
Merlin
14,206
947
71
5
1
258,106
1
W
Olorun
17,584
1,172
62
4
0
241,892
0
L
Fafnir
11,768
785
7
0
0
94,468
0
W
Izanami
13,124
875
45
3
2
171,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role