Player Matchup

Izanami
Izanami
ARIGATOHAMCHI
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Carlson-gracie02
Cerberus
Level 64
God Stats
1W - 1L
1,543 SR
Queue Stats
79W - 111L
1,347 Elo+
Party 2
Fenrir
Fenrir
ChibaFoxHunt
Fenrir
Level 24
God Stats
10W - 19L
1,372 SR
Queue Stats
84W - 89L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Espartano2015tf
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,680 Elo+
Party 2
Bellona
Bellona
xcrypticconvic
Bellona
Level 18
God Stats
33W - 25L
1,578 SR
Queue Stats
326W - 362L
1,519 Elo+
Solo
Team Averages
Level 25
1,499 SR
1,472 Elo+

VS

Team Averages
Level 15
1,601 SR
1,350 Elo+
Da Ji
Da Ji
FlamingRayzor
Da Ji
Level 29
God Stats
22W - 31L
1,388 SR
Queue Stats
335W - 387L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
InsideOfYou
Tsukuyomi
Level 16
God Stats
13W - 8L
1,875 SR
Queue Stats
47W - 49L
1,568 Elo+
Solo
Thor
Thor
Subiebro67
Thor
Level 3
God Stats
7W - 13L
1,500 SR
Queue Stats
70W - 51L
1,237 Elo+
Party 1
Ymir
Ymir
depriscus
Ymir
Level 12
God Stats
4W - 3L
1,742 SR
Queue Stats
61W - 87L
1,347 Elo+
Solo
Merlin
Merlin
lukedter
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 1 / 1
6,311
631
2,316
4,172
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
2 / 0 / 2
6,163
616
2,925
5,823
2,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
10
5 / 3 / 3
6,299
630
3,986
6,762
2,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
3 / 0 / 2
5,914
591
4,997
2,154
685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 3
5,739
574
5,212
7,474
5,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
5,104
510
3,023
6,068
1,835
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
InsideOfYou
Tsukuyomi
10
5 / 3 / 1
6,344
634
6,647
8,575
4,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,092
409
969
5,816
2,777
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 2 / 1
4,773
477
1,332
5,117
2,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
lukedter
Merlin
9
1 / 5 / 0
5,336
534
3,423
4,979
1,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
1
3.5
W
2
0
2
3
W
Fenrir
5
3
3
2.17
W
Kukulkan
3
0
2
4
L
1
2
2
1
L
Tsukuyomi
InsideOfYou
Tsukuyomi
5
3
1
1.83
L
0
3
0
0
L
Ymir
0
2
1
0.25
L
Merlin
lukedter
Merlin
1
5
0
0.2
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
15,394
26,385
Taken
30,555
12,549
Mitigated
12,249
8,453
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,316
1,918
0
759
4,172
1,650
1,070
2,450
1,697
0
32,218
W
2,925
473
171
2,364
5,823
2,363
643
1,529
4,194
18,556
0
W
Fenrir
3,986
1,275
0
1,700
6,762
2,297
0
576
6,052
0
18,459
W
Kukulkan
4,997
680
417
648
2,154
685
901
200
1,879
35,758
0
L
3,023
639
0
1,975
6,068
1,835
0
0
5,943
0
19,770
L
Tsukuyomi
InsideOfYou
Tsukuyomi
6,647
1,214
0
3,587
8,575
4,272
0
0
8,287
0
27,160
L
969
100
0
122
5,816
2,777
0
4,911
905
0
11,379
L
Ymir
1,332
302
0
0
5,117
2,038
0
2,688
2,429
10,721
0
L
Merlin
lukedter
Merlin
3,423
517
0
0
4,979
1,327
340
323
4,656
25,326
0
W
5,212
1,319
0
2,394
7,474
5,554
282
0
7,061
0
20,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
25,649
243
Minions Killed
180
0
Camps Cleared
0
955,253
Distance Traveled
928,851
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,311
631
67
7
0
192,361
3
W
Cerberus
6,163
616
35
4
0
203,602
0
W
Fenrir
6,299
630
34
3
0
188,274
2
W
Kukulkan
5,914
591
64
6
0
185,579
1
L
Da Ji
5,104
510
46
5
0
188,300
1
L
Tsukuyomi
6,344
634
52
5
0
205,097
3
L
Thor
4,092
409
18
2
0
203,603
0
L
Ymir
4,773
477
24
2
0
179,375
0
L
Merlin
5,336
534
40
4
0
152,476
0
W
Bellona
5,739
574
43
4
0
185,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role