Player Matchup

Geb
Geb
DeOideSchowieda
Geb
Level 132
God Stats
8W - 14L
1,310 SR
Queue Stats
121W - 137L
1,433 Elo+
Party 1
Achilles
Achilles
Habby Se Kabby
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,242 Elo+
Party 1
Raijin
Raijin
NastyKermit8053
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 1
Team Averages
Level 62
1,437 SR
1,437 Elo+

VS

Team Averages
Level 19
1,577 SR
1,370 Elo+
Ymir
Ymir
SIDTHESLOTH989
Ymir
Level 23
God Stats
3W - 7L
1,833 SR
Queue Stats
129W - 109L
1,452 Elo+
Solo
Set
Set
raul-franca9
Set
Level 16
God Stats
2W - 3L
1,386 SR
Queue Stats
19W - 34L
1,324 Elo+
Solo
Merlin
Merlin
zerfer001
Merlin
Level 19
God Stats
8W - 9L
1,511 SR
Queue Stats
26W - 25L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,091
554
1,524
8,362
5,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
8
0 / 5 / 0
6,076
552
3,053
9,935
4,041
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
6,053
550
4,291
6,145
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
7,142
649
3,904
6,891
4,139
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 0 / 3
7,126
648
5,002
4,936
1,786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
zerfer001
Merlin
11
3 / 0 / 3
7,744
704
10,670
3,772
1,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Achilles
0
5
0
0
L
0
1
0
0
W
2
0
2
3
W
1
0
3
2.5
W
Merlin
zerfer001
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,868
Damage
19,576
24,442
Taken
15,599
11,233
Mitigated
7,116
2,201
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,524
243
1,000
600
8,362
5,502
0
3,965
4,397
8,334
0
L
Achilles
3,053
501
0
601
9,935
4,041
0
6,585
3,350
274
8,888
L
4,291
621
0
0
6,145
1,690
0
4,070
2,075
17,311
0
W
3,904
399
0
750
6,891
4,139
268
2,738
3,978
12,436
0
W
5,002
2,120
0
1,512
4,936
1,786
92
1,777
3,088
0
23,181
W
Merlin
zerfer001
Merlin
10,670
267
0
0
3,772
1,191
438
1,522
2,179
38,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
22,012
57
Minions Killed
99
0
Camps Cleared
0
569,188
Distance Traveled
628,052
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,091
554
18
2
0
195,499
5
L
Achilles
6,076
552
15
1
0
190,262
0
L
Raijin
6,053
550
24
2
0
183,427
0
W
Ymir
7,142
649
10
1
0
206,541
0
W
Set
7,126
648
34
3
0
214,150
3
W
Merlin
7,744
704
55
5
0
207,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role