Player Matchup

Hera
Hera
CoachJ40
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
963 Elo+
Solo
Thanatos
Thanatos
Juankminecr_DARK
Thanatos
Level 28
God Stats
0W - 3L
1,139 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Pele
Pele
PedroAlmeida2016
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,562 Elo+
Solo
Heimdallr
Heimdallr
StarScream4307
Heimdallr
Level 24
God Stats
15W - 9L
1,621 SR
Queue Stats
32W - 37L
1,244 Elo+
Solo
Thor
Thor
aceblue6
Thor
Level 8
God Stats
1W - 2L
1,436 SR
Queue Stats
40W - 52L
1,240 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,242 Elo+

VS

Team Averages
Level 22
1,344 SR
1,301 Elo+
Arachne
Arachne
DarthMellow
Arachne
Level 28
God Stats
6W - 4L
1,322 SR
Queue Stats
104W - 130L
1,421 Elo+
Party 1
Ra
Ra
Doc756
Ra
Level 26
God Stats
6W - 15L
1,301 SR
Queue Stats
75W - 101L
1,375 Elo+
Party 1
Achilles
Achilles
StressfulFire1
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 71L
1,294 Elo+
Solo
Skadi
Skadi
pink_pantera_red
Skadi
Level 11
God Stats
2W - 3L
1,096 SR
Queue Stats
6W - 8L
1,104 Elo+
Solo
Yemoja
Yemoja
ぉきこさん
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
1 / 9 / 0
5,597
373
1,842
6,494
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 0
6,332
422
2,340
9,075
3,296
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,847
390
3,856
10,416
3,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
StarScream4307
Heimdallr
12
4 / 2 / 0
7,800
520
4,264
7,080
2,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 5 / 1
6,160
411
2,780
11,078
3,251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthMellow
Arachne
13
13 / 0 / 3
9,725
648
9,086
8,790
2,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
8 / 1 / 3
9,350
623
9,345
6,647
2,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
12
1 / 3 / 4
7,267
484
5,082
8,898
9,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
5,818
388
231
3,303
765
12
1 / 0 / 1
7,532
502
2,330
2,961
1,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
23
25
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
1
9
0
0.11
W
Arachne
DarthMellow
Arachne
13
0
3
14.5
W
Ra
8
1
3
9.5
L
1
5
0
0.2
L
1
4
1
0.38
L
Heimdallr
StarScream4307
Heimdallr
4
2
0
2
W
Achilles
1
3
4
1
L
Thor
0
5
1
0.1
W
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
26,074
44,143
Taken
30,599
15,448
Mitigated
16,574
7,628
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,842
931
0
90
6,494
3,075
0
4,420
2,024
12,046
0
W
Arachne
DarthMellow
Arachne
9,086
7,771
0
4,958
8,790
2,854
0
175
8,615
0
40,461
W
Ra
9,345
2,529
503
2,924
6,647
2,669
1,978
819
5,803
56,473
0
L
2,340
490
0
3,865
9,075
3,296
0
957
8,118
0
22,288
L
3,856
500
0
378
10,416
3,147
48
3,454
6,812
0
20,180
L
Heimdallr
StarScream4307
Heimdallr
4,264
3,668
0
0
7,080
2,679
631
1,800
4,930
0
28,257
W
Achilles
5,082
938
0
720
8,898
9,141
507
0
8,898
0
24,528
L
Thor
2,780
1,147
0
3,295
11,078
3,251
0
1,044
9,984
0
30,648
W
231
165
0
0
3,303
765
16
729
2,547
0
1,435
W
2,330
308
983
123
2,961
1,145
2,703
67
2,894
31,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
39,692
193
Minions Killed
265
0
Camps Cleared
0
1,091,992
Distance Traveled
1,340,577
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,597
373
15
1
0
140,094
0
W
Arachne
9,725
648
47
3
0
309,857
2
W
Ra
9,350
623
101
7
0
288,816
2
L
Thanatos
6,332
422
39
3
0
178,187
4
L
Pele
5,847
390
23
2
0
279,881
1
L
Heimdallr
7,800
520
68
5
0
268,114
0
W
Achilles
7,267
484
49
3
0
337,224
0
L
Thor
6,160
411
48
3
0
225,716
3
W
Skadi
5,818
388
4
0
0
163,646
0
W
Yemoja
7,532
502
64
4
0
241,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role