Player Matchup

Bakasura
Bakasura
Afrogoblin88
Bakasura
Level 18
God Stats
16W - 12L
1,694 SR
Queue Stats
92W - 79L
1,512 Elo+
Party 3
Sol
Sol
BaroodyBaby
Sol
Level 23
God Stats
3W - 1L
1,781 SR
Queue Stats
65W - 52L
1,427 Elo+
Party 3
Artio
Artio
ChickyNuggy420
Artio
Level 5
God Stats
2W - 0L
1,781 SR
Queue Stats
16W - 14L
1,362 Elo+
Party 3
Merlin
Merlin
Evansux
Merlin
Level 27
God Stats
32W - 28L
1,476 SR
Queue Stats
110W - 104L
1,424 Elo+
Party 3
Neith
Neith
TheGuyWhoISHIgh
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,647 SR
1,445 Elo+

VS

Team Averages
Level 18
1,537 SR
1,409 Elo+
Ra
Ra
Burkhart
Ra
Level 26
God Stats
3W - 3L
1,538 SR
Queue Stats
7W - 7L
1,330 Elo+
Party 1
Nemesis
Nemesis
Vhintail
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
lover_of_cereal
Guan Yu
Level 29
God Stats
5W - 2L
1,677 SR
Queue Stats
8W - 7L
1,330 Elo+
Party 1
Merlin
Merlin
paul_Dot
Merlin
Level 6
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 4L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
torak19
Tsukuyomi
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Afrogoblin88
Bakasura
17
8 / 1 / 3
11,168
698
7,456
13,432
5,418
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 7
8,807
550
2,636
9,265
2,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 5
8,402
525
1,806
8,842
6,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Evansux
Merlin
14
4 / 4 / 6
9,603
600
5,376
5,857
2,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 3
9,713
607
8,475
5,185
1,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
6,344
397
5,689
9,863
2,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Vhintail
Nemesis
6
0 / 3 / 1
5,248
328
657
4,524
1,015
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 4 / 0
7,776
486
2,869
14,117
9,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
paul_Dot
Merlin
8
0 / 4 / 2
5,866
367
702
3,400
906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
torak19
Tsukuyomi
4
0 / 0 / 1
5,072
317
0
1,516
280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
9
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Afrogoblin88
Bakasura
8
1
3
9.5
W
0
3
7
1.17
L
2
7
2
0.43
W
0
1
5
2.5
W
Merlin
Evansux
Merlin
4
4
6
1.75
W
6
0
3
7.5
L
Nemesis
Vhintail
Nemesis
0
3
1
0.17
L
4
4
0
1
L
Merlin
paul_Dot
Merlin
0
4
2
0.25
L
Tsukuyomi
torak19
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
9,917
42,581
Taken
33,420
18,318
Mitigated
14,523
17,393
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Afrogoblin88
Bakasura
7,456
5,396
0
8,631
13,432
5,418
610
1,620
11,812
0
72,101
W
2,636
791
0
5,153
9,265
2,894
6,362
1,107
8,158
60,326
0
L
5,689
589
1,640
1,859
9,863
2,611
437
4,439
5,057
28,982
0
W
1,806
99
441
1,192
8,842
6,153
791
1,040
7,802
8,267
0
W
Merlin
Evansux
Merlin
5,376
347
0
23
5,857
2,071
2,151
383
5,474
52,287
0
W
8,475
4,350
0
1,953
5,185
1,782
3,763
2,241
2,944
0
48,462
L
Nemesis
Vhintail
Nemesis
657
70
0
806
4,524
1,015
0
574
3,810
0
7,172
L
2,869
700
488
1,665
14,117
9,711
434
4,408
8,870
0
18,433
L
Merlin
paul_Dot
Merlin
702
33
0
0
3,400
906
46
382
3,018
17,785
0
L
Tsukuyomi
torak19
Tsukuyomi
0
0
0
442
1,516
280
0
15
1,501
0
6,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
30,306
444
Minions Killed
127
0
Camps Cleared
0
1,353,981
Distance Traveled
855,562
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,168
698
137
9
0
370,139
1
W
Sol
8,807
550
123
8
0
195,663
3
L
Ra
6,344
397
31
2
0
220,842
1
W
Artio
8,402
525
15
1
0
241,330
0
W
Merlin
9,603
600
88
6
0
259,804
1
W
Neith
9,713
607
81
5
0
287,045
0
L
Nemesis
5,248
328
22
1
0
159,643
2
L
Guan Yu
7,776
486
25
2
0
307,177
0
L
Merlin
5,866
367
32
2
0
130,754
0
L
Tsukuyomi
5,072
317
17
1
0
37,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role