Player Matchup

Bakasura
Bakasura
Afrogoblin88
Bakasura
Level 18
God Stats
16W - 12L
1,669 SR
Queue Stats
92W - 79L
1,501 Elo+
Party 3
Sol
Sol
BaroodyBaby
Sol
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 52L
1,405 Elo+
Party 3
Artio
Artio
ChickyNuggy420
Artio
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,267 Elo+
Party 3
Merlin
Merlin
Evansux
Merlin
Level 27
God Stats
32W - 28L
1,446 SR
Queue Stats
110W - 104L
1,410 Elo+
Party 3
Osiris
Osiris
jabotix
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,417 Elo+

VS

Team Averages
Level 32
1,598 SR
1,463 Elo+
Ra
Ra
AngrySolo
Ra
Level 6
God Stats
2W - 1L
1,725 SR
Queue Stats
17W - 4L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
FužžyFeline
Sun Wukong
Level 22
God Stats
4W - 5L
1,692 SR
Queue Stats
24W - 29L
1,539 Elo+
Party 2
Cupid
Cupid
SpriteTyson
Cupid
Level 16
God Stats
6W - 9L
1,445 SR
Queue Stats
7W - 16L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
llDot
Cthulhu
Level 103
God Stats
1W - 3L
1,627 SR
Queue Stats
123W - 126L
1,441 Elo+
Party 1
Olorun
Olorun
梦云依念
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Afrogoblin88
Bakasura
6
3 / 0 / 1
4,204
841
1,708
3,047
779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
1 / 0 / 1
3,298
660
1,721
1,604
317
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 0 / 3
3,201
640
773
1,391
496
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Evansux
Merlin
5
0 / 0 / 1
3,481
696
1,380
1,242
255
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
jabotix
Osiris
5
0 / 1 / 0
3,191
638
1,411
3,438
1,716
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,482
496
0
278
34
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FužžyFeline
Sun Wukong
4
0 / 0 / 0
2,995
599
1,483
2,916
1,179
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
2,874
575
1,513
1,807
420
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
llDot
Cthulhu
6
1 / 0 / 0
3,413
683
1,432
2,364
871
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
4
0 / 2 / 0
2,973
595
656
3,072
769
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Afrogoblin88
Bakasura
3
0
1
3.5
L
0
0
0
0
W
1
0
1
1.5
W
0
0
3
1.5
W
Merlin
Evansux
Merlin
0
0
1
0.5
L
Sun Wukong
FužžyFeline
Sun Wukong
0
0
0
0
L
0
2
0
0
W
Osiris
jabotix
Osiris
0
1
0
0
L
Cthulhu
llDot
Cthulhu
1
0
0
1
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,993
Damage
5,084
10,722
Taken
10,437
3,563
Mitigated
3,273
4,815
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Afrogoblin88
Bakasura
1,708
1,270
0
1,805
3,047
779
0
0
3,022
0
13,127
L
0
0
0
226
278
34
0
0
278
733
0
W
1,721
1,155
0
638
1,604
317
0
316
1,238
10,206
0
W
773
97
262
190
1,391
496
0
340
1,051
2,511
0
W
Merlin
Evansux
Merlin
1,380
299
0
465
1,242
255
635
0
1,192
9,940
0
L
Sun Wukong
FužžyFeline
Sun Wukong
1,483
366
0
1,250
2,916
1,179
0
937
1,959
0
8,985
L
1,513
748
109
113
1,807
420
0
706
1,026
0
5,658
W
Osiris
jabotix
Osiris
1,411
529
0
1,455
3,438
1,716
0
1,232
2,006
0
8,327
L
Cthulhu
llDot
Cthulhu
1,432
280
0
950
2,364
871
0
0
2,139
9,407
0
L
Olorun
656
229
175
1,271
3,072
769
0
2,231
777
8,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,375
Gold Earned
14,737
92
Minions Killed
54
0
Camps Cleared
0
441,582
Distance Traveled
367,948
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,204
841
28
6
0
108,688
0
L
Ra
2,482
496
2
0
0
17,600
0
W
Sol
3,298
660
25
5
0
74,525
1
W
Artio
3,201
640
5
1
0
95,272
0
W
Merlin
3,481
696
19
4
0
77,492
1
L
Sun Wukong
2,995
599
13
3
0
92,884
0
L
Cupid
2,874
575
8
2
0
76,044
0
W
Osiris
3,191
638
15
3
0
85,605
1
L
Cthulhu
3,413
683
16
3
0
107,909
2
L
Olorun
2,973
595
15
3
0
73,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role