Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Im-Liquid-Gold
Da Ji
Level 23
God Stats
2W - 2L
1,700 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 1
Merlin
Merlin
KAnthm
Merlin
Level 16
God Stats
5W - 2L
1,506 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
xTqzl
Cernunnos
Level 18
God Stats
5W - 4L
1,856 SR
Queue Stats
30W - 35L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
zLDrStein
Sun Wukong
Level 16
God Stats
2W - 0L
1,842 SR
Queue Stats
21W - 18L
1,514 Elo+
Party 2
Team Averages
Level 24
1,681 SR
1,540 Elo+

VS

Team Averages
Level 53
1,568 SR
1,364 Elo+
Neith
Neith
Bigowl76
Neith
Level 8
God Stats
2W - 3L
1,491 SR
Queue Stats
6W - 8L
1,326 Elo+
Party 3
Nike
Nike
Javalex343
Nike
Level 28
God Stats
20W - 14L
1,657 SR
Queue Stats
630W - 657L
1,477 Elo+
Solo
Ymir
Ymir
NavyXlilredX
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 3
Arachne
Arachne
XEONknight
Arachne
Level 96
God Stats
43W - 32L
1,578 SR
Queue Stats
348W - 381L
1,397 Elo+
Party 3
Janus
Janus
dtmimms24
Janus
Level 128
God Stats
22W - 17L
1,613 SR
Queue Stats
489W - 476L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 10
11,999
500
8,515
13,526
7,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
4 / 5 / 8
11,373
474
6,246
15,170
4,878
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
KAnthm
Merlin
17
2 / 7 / 2
11,144
464
6,892
14,723
4,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xTqzl
Cernunnos
19
10 / 2 / 14
12,841
535
19,981
18,311
6,705
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
zLDrStein
Sun Wukong
20
14 / 0 / 6
14,393
600
18,519
20,890
16,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bigowl76
Neith
14
0 / 9 / 1
9,978
416
6,801
13,555
4,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 0
8,943
373
6,699
11,091
5,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 10 / 1
8,931
372
5,289
17,629
15,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
XEONknight
Arachne
18
4 / 6 / 5
11,984
499
13,217
21,375
9,373
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
dtmimms24
Janus
20
12 / 4 / 1
14,103
588
24,925
16,876
6,040
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
34
Kills
16
16
Deaths
34
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
10
4.5
L
Neith
Bigowl76
Neith
0
9
1
0.06
W
4
5
8
1.6
L
0
5
0
0
W
Merlin
KAnthm
Merlin
2
7
2
0.43
L
0
10
1
0.05
L
Arachne
XEONknight
Arachne
4
6
5
1.08
L
Janus
dtmimms24
Janus
12
4
1
3.13
W
Cernunnos
xTqzl
Cernunnos
10
2
14
8.5
W
Sun Wukong
zLDrStein
Sun Wukong
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,153
Damage
56,931
82,620
Taken
80,526
40,717
Mitigated
41,453
31,969
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,515
562
147
1,675
13,526
7,432
602
3,103
10,398
33,461
0
L
Neith
Bigowl76
Neith
6,801
2,988
0
944
13,555
4,802
0
2,158
11,347
0
41,696
W
6,246
1,473
0
4,076
15,170
4,878
0
5,638
9,532
0
65,557
L
6,699
1,186
0
1,621
11,091
5,476
672
814
9,866
0
43,215
W
Merlin
KAnthm
Merlin
6,892
74
972
2,517
14,723
4,736
1,606
8,289
6,409
59,123
0
L
5,289
1,087
184
222
17,629
15,762
34
4,776
12,782
22,906
0
L
Arachne
XEONknight
Arachne
13,217
8,526
0
7,129
21,375
9,373
0
3,395
17,805
0
91,682
L
Janus
dtmimms24
Janus
24,925
2,190
0
3,866
16,876
6,040
70
4,264
12,487
112,439
0
W
Cernunnos
xTqzl
Cernunnos
19,981
10,808
0
10,167
18,311
6,705
3,378
7,631
10,680
0
97,789
W
Sun Wukong
zLDrStein
Sun Wukong
18,519
5,044
0
12,415
20,890
16,966
1,573
5,553
14,862
0
105,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
53,939
548
Minions Killed
502
0
Camps Cleared
0
2,093,360
Distance Traveled
1,838,585
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,999
500
55
2
0
460,372
0
L
Neith
9,978
416
78
3
0
312,497
1
W
Da Ji
11,373
474
67
3
0
380,304
1
L
Nike
8,943
373
81
3
0
236,058
0
W
Merlin
11,144
464
122
5
0
362,515
2
L
Ymir
8,931
372
34
1
0
374,436
2
L
Arachne
11,984
499
126
5
0
448,315
0
L
Janus
14,103
588
183
8
0
467,279
2
W
Cernunnos
12,841
535
131
5
0
423,542
1
W
Sun Wukong
14,393
600
173
7
0
466,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role