Player Matchup

Arachne
Arachne
Christmann
Arachne
Level 68
God Stats
3W - 2L
1,449 SR
Queue Stats
26W - 37L
1,219 Elo+
Party 1
Hades
Hades
RnoldChokeanegar
Hades
Level 24
God Stats
1W - 3L
1,164 SR
Queue Stats
15W - 13L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
WesuDesu
Kuzenbo
Level 68
God Stats
11W - 10L
1,500 SR
Queue Stats
33W - 35L
1,408 Elo+
Party 1
Team Averages
Level 53
1,371 SR
1,340 Elo+

VS

Team Averages
Level 48
1,510 SR
1,322 Elo+
Neith
Neith
HakuenRen
Neith
Level 19
God Stats
24W - 39L
1,291 SR
Queue Stats
63W - 108L
1,253 Elo+
Party 2
Hades
Hades
Michael_co19
Hades
Level 36
God Stats
18W - 21L
1,534 SR
Queue Stats
25W - 32L
1,179 Elo+
Party 2
Hun Batz
Hun Batz
Vginadentada
Hun Batz
Level 88
God Stats
1W - 1L
1,705 SR
Queue Stats
65W - 63L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Christmann
Arachne
14
6 / 1 / 7
10,663
762
11,677
12,211
5,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 8
9,709
694
11,448
11,106
6,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
WesuDesu
Kuzenbo
15
6 / 0 / 10
11,331
809
9,771
15,140
13,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HakuenRen
Neith
11
0 / 5 / 3
8,639
617
10,571
8,890
2,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 0
9,576
684
6,006
12,815
5,244
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Vginadentada
Hun Batz
11
0 / 6 / 1
8,416
601
6,830
14,993
4,495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Christmann
Arachne
6
1
7
9.5
L
Neith
HakuenRen
Neith
0
5
3
0.3
L
3
5
0
0.6
W
4
3
8
2.67
L
Hun Batz
Vginadentada
Hun Batz
0
6
1
0.08
W
Kuzenbo
WesuDesu
Kuzenbo
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
23,407
38,457
Taken
36,698
25,510
Mitigated
12,494
16,451
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Christmann
Arachne
11,677
9,101
0
5,825
12,211
5,512
1,435
1,248
10,731
0
48,712
L
Neith
HakuenRen
Neith
10,571
5,040
195
1,827
8,890
2,755
0
5,465
3,425
0
27,659
L
6,006
598
860
1,294
12,815
5,244
56
8,338
4,477
21,756
0
W
11,448
1,194
359
3,302
11,106
6,561
26
1,875
9,231
32,542
0
L
Hun Batz
Vginadentada
Hun Batz
6,830
749
0
2,446
14,993
4,495
0
7,552
7,441
0
49,007
W
Kuzenbo
WesuDesu
Kuzenbo
9,771
2,524
0
6,965
15,140
13,437
938
2,955
11,675
28,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
26,631
135
Minions Killed
158
0
Camps Cleared
0
782,803
Distance Traveled
706,422
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,663
762
60
4
0
295,676
5
L
Neith
8,639
617
37
3
0
213,880
3
L
Hades
9,576
684
41
3
0
208,256
0
W
Hades
9,709
694
54
4
0
219,586
2
L
Hun Batz
8,416
601
80
6
0
284,286
3
W
Kuzenbo
11,331
809
21
2
0
267,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role