Player Matchup

Cthulhu
Cthulhu
RBIII27
Cthulhu
Level 29
God Stats
20W - 13L
1,710 SR
Queue Stats
27W - 21L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tokaju
Tsukuyomi
Level 157
God Stats
16W - 13L
1,536 SR
Queue Stats
314W - 284L
1,685 Elo+
Party 2
Merlin
Merlin
Txtra
Merlin
Level 28
God Stats
9W - 5L
1,685 SR
Queue Stats
30W - 22L
1,697 Elo+
Party 2
Cabrakan
Cabrakan
binchits
Cabrakan
Level 47
God Stats
0W - 1L
1,303 SR
Queue Stats
16W - 10L
1,498 Elo+
Solo
Mulan
Mulan
vans1313
Mulan
Level 101
God Stats
3W - 2L
1,576 SR
Queue Stats
86W - 73L
1,580 Elo+
Party 1
Team Averages
Level 72
1,562 SR
1,603 Elo+

VS

Team Averages
Level 44
1,629 SR
1,572 Elo+
Ah Puch
Ah Puch
BIue Buff
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,626 Elo+
Party 3
Scylla
Scylla
BunnehVirus
Scylla
Level 115
God Stats
23W - 28L
1,594 SR
Queue Stats
357W - 330L
1,508 Elo+
Party 3
Odin
Odin
Gannikis
Odin
Level 37
God Stats
9W - 4L
1,748 SR
Queue Stats
90W - 82L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mirni
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,804 SR
Queue Stats
39W - 42L
1,548 Elo+
Solo
Khepri
Khepri
Side Harpies
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RBIII27
Cthulhu
16
0 / 4 / 6
10,447
615
6,554
17,979
12,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Tokaju
Tsukuyomi
19
3 / 4 / 5
11,733
690
17,342
14,394
5,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Txtra
Merlin
16
1 / 7 / 2
10,092
594
7,751
12,730
4,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
binchits
Cabrakan
16
2 / 7 / 6
11,322
666
7,890
18,857
19,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
vans1313
Mulan
17
7 / 6 / 4
12,394
729
10,393
20,345
25,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIue Buff
Ah Puch
20
11 / 2 / 12
14,490
852
25,686
12,083
5,243
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
4 / 2 / 11
12,353
727
11,513
10,055
4,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
2 / 5 / 13
11,569
681
8,075
16,009
14,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Mirni
Ah Muzen Cab
19
9 / 3 / 10
13,459
792
21,275
10,723
4,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
18
2 / 1 / 14
12,310
724
6,330
15,505
20,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
13
Kills
28
28
Deaths
13
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BIue Buff
Ah Puch
11
2
12
8.5
W
Scylla
4
2
11
4.75
W
Odin
2
5
13
1.7
W
Ah Muzen Cab
Mirni
Ah Muzen Cab
9
3
10
4.67
L
Cthulhu
RBIII27
Cthulhu
0
4
6
0.75
W
Khepri
2
1
14
9
L
Tsukuyomi
Tokaju
Tsukuyomi
3
4
5
1.38
L
Merlin
Txtra
Merlin
1
7
2
0.29
L
Cabrakan
binchits
Cabrakan
2
7
6
0.71
L
Mulan
vans1313
Mulan
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,930
Damage
72,879
84,305
Taken
64,375
67,090
Mitigated
49,302
6,652
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BIue Buff
Ah Puch
25,686
1,922
395
3,388
12,083
5,243
1,822
4,082
7,766
75,698
0
W
Scylla
11,513
659
0
0
10,055
4,100
396
5,135
4,821
40,139
0
W
Odin
8,075
1,835
0
478
16,009
14,436
1,005
6,100
9,794
0
27,895
W
Ah Muzen Cab
Mirni
Ah Muzen Cab
21,275
5,106
0
3,681
10,723
4,986
2,536
4,435
6,247
0
51,488
L
Cthulhu
RBIII27
Cthulhu
6,554
101
1,279
785
17,979
12,345
801
11,836
6,053
27,803
0
W
Khepri
6,330
898
0
977
15,505
20,537
125
3,800
11,375
20,104
0
L
Tsukuyomi
Tokaju
Tsukuyomi
17,342
3,590
0
553
14,394
5,950
0
4,362
9,982
0
54,105
L
Merlin
Txtra
Merlin
7,751
234
0
0
12,730
4,318
300
6,122
6,497
37,975
0
L
Cabrakan
binchits
Cabrakan
7,890
575
0
1,023
18,857
19,027
0
9,946
8,645
26,963
0
L
Mulan
vans1313
Mulan
10,393
2,154
0
3,012
20,345
25,450
689
11,446
8,799
1,447
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
64,181
371
Minions Killed
343
6
Camps Cleared
7
1,399,612
Distance Traveled
1,573,724
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,490
852
110
6
6
328,686
1
W
Scylla
12,353
727
94
6
0
291,966
0
W
Odin
11,569
681
41
2
1
312,530
2
W
Ah Muzen Cab
13,459
792
72
4
0
298,467
4
L
Cthulhu
10,447
615
59
3
0
280,776
2
W
Khepri
12,310
724
26
2
0
342,075
0
L
Tsukuyomi
11,733
690
109
6
3
316,683
0
L
Merlin
10,092
594
86
5
1
255,561
0
L
Cabrakan
11,322
666
64
4
2
261,965
0
L
Mulan
12,394
729
53
3
0
284,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role