Player Matchup

Jormungandr
Jormungandr
Drackogrim
Jormungandr
Level 37
God Stats
1W - 2L
1,383 SR
Queue Stats
73W - 72L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
Kool_tc
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 213L
1,383 Elo+
Party 2
Olorun
Olorun
Snowtreader
Olorun
Level 13
God Stats
6W - 5L
1,556 SR
Queue Stats
15W - 15L
1,267 Elo+
Party 2
Team Averages
Level 39
1,480 SR
1,349 Elo+

VS

Team Averages
Level 52
1,463 SR
1,338 Elo+
Chaac
Chaac
Arek-MHA
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,362 Elo+
Party 1
Scylla
Scylla
IX R0UX XI
Scylla
Level 23
God Stats
43W - 43L
1,434 SR
Queue Stats
63W - 72L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
llamathicccc
Tsukuyomi
Level 104
God Stats
2W - 2L
1,454 SR
Queue Stats
92W - 105L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drackogrim
Jormungandr
14
4 / 5 / 0
11,152
656
9,802
20,975
10,652
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kool_tc
Heimdallr
13
3 / 7 / 3
11,020
648
10,678
14,215
5,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
13
0 / 8 / 4
9,840
579
4,912
14,921
4,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arek-MHA
Chaac
16
7 / 2 / 10
12,194
717
15,507
17,617
12,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
IX R0UX XI
Scylla
15
3 / 3 / 14
11,413
671
9,128
10,121
2,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
llamathicccc
Tsukuyomi
17
10 / 2 / 10
13,051
768
18,821
15,107
5,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
20
20
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arek-MHA
Chaac
7
2
10
6
L
Jormungandr
Drackogrim
Jormungandr
4
5
0
0.8
W
Scylla
IX R0UX XI
Scylla
3
3
14
3.33
L
Heimdallr
Kool_tc
Heimdallr
3
7
3
0.64
L
Olorun
0
8
4
0.25
W
Tsukuyomi
llamathicccc
Tsukuyomi
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
43,456
50,111
Taken
42,845
20,512
Mitigated
20,275
6,655
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arek-MHA
Chaac
15,507
3,756
0
6,309
17,617
12,005
1,181
5,777
11,840
0
58,889
L
Jormungandr
Drackogrim
Jormungandr
9,802
2,064
0
260
20,975
10,652
0
2,854
17,684
45,766
0
W
Scylla
IX R0UX XI
Scylla
9,128
308
1,807
3,625
10,121
2,479
730
3,654
6,467
36,623
0
L
Heimdallr
Kool_tc
Heimdallr
10,678
2,480
0
1,142
14,215
5,500
0
2,325
11,668
0
27,254
L
Olorun
4,912
1,946
1,402
3,851
14,921
4,360
448
4,025
10,679
35,442
0
W
Tsukuyomi
llamathicccc
Tsukuyomi
18,821
5,050
0
2,603
15,107
5,791
1,341
5,921
9,186
0
77,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
36,658
151
Minions Killed
174
0
Camps Cleared
0
717,019
Distance Traveled
1,073,868
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,194
717
59
3
0
327,319
2
L
Jormungandr
11,152
656
60
4
0
253,914
1
W
Scylla
11,413
671
33
2
0
315,317
0
L
Heimdallr
11,020
648
35
2
0
252,113
0
L
Olorun
9,840
579
56
3
0
210,992
0
W
Tsukuyomi
13,051
768
82
5
0
431,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role