Player Matchup

Ne Zha
Ne Zha
CrazyAspie
Ne Zha
Level 118
God Stats
5W - 10L
1,421 SR
Queue Stats
148W - 145L
1,551 Elo+
Party 1
King Arthur
King Arthur
KillerKyle30
King Arthur
Level 45
God Stats
30W - 25L
1,596 SR
Queue Stats
176W - 160L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
SC0RPI0N43
Baron Samedi
Level 123
God Stats
6W - 4L
1,523 SR
Queue Stats
132W - 125L
1,582 Elo+
Party 1
Team Averages
Level 95
1,513 SR
1,559 Elo+

VS

Team Averages
Level 125
1,693 SR
1,545 Elo+
Hercules
Hercules
CiscoDaKid
Hercules
Level 144
God Stats
2W - 0L
1,734 SR
Queue Stats
73W - 66L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heimdallr Aesir
Ah Muzen Cab
Level 147
God Stats
7W - 3L
1,737 SR
Queue Stats
170W - 185L
1,553 Elo+
Solo
Sol
Sol
marjak21
Sol
Level 84
God Stats
30W - 16L
1,608 SR
Queue Stats
339W - 303L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrazyAspie
Ne Zha
20
2 / 13 / 12
18,791
553
21,416
41,618
37,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
KillerKyle30
King Arthur
20
12 / 6 / 8
22,450
660
33,550
45,411
63,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SC0RPI0N43
Baron Samedi
20
11 / 5 / 11
23,572
693
43,649
34,936
28,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CiscoDaKid
Hercules
20
4 / 10 / 13
19,809
583
20,267
45,143
75,217
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Heimdallr Aesir
Ah Muzen Cab
20
13 / 6 / 10
24,466
720
43,598
35,168
15,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 9 / 11
21,083
620
34,090
36,859
12,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
25
Kills
24
24
Deaths
25
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
CiscoDaKid
Hercules
4
10
13
1.05
L
Ne Zha
CrazyAspie
Ne Zha
2
13
12
0.62
W
Ah Muzen Cab
Heimdallr Aesir
Ah Muzen Cab
13
6
10
3
L
King Arthur
KillerKyle30
King Arthur
12
6
8
2.67
L
Baron Samedi
SC0RPI0N43
Baron Samedi
11
5
11
3.3
W
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,615
Damage
97,955
121,965
Taken
117,170
129,262
Mitigated
103,516
51,741
Healing
37,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CiscoDaKid
Hercules
20,267
7,737
1,400
8,127
45,143
75,217
873
18,749
26,069
0
47,922
L
Ne Zha
CrazyAspie
Ne Zha
21,416
5,870
1,761
13,316
41,618
37,535
2,039
11,364
29,879
0
112,798
W
Ah Muzen Cab
Heimdallr Aesir
Ah Muzen Cab
43,598
10,283
0
9,891
35,168
15,517
3,113
11,703
23,265
0
227,461
L
King Arthur
KillerKyle30
King Arthur
33,550
3,485
1,102
13,633
45,411
63,724
893
15,336
29,712
0
77,369
L
Baron Samedi
SC0RPI0N43
Baron Samedi
43,649
3,176
5,350
16,579
34,936
28,003
1,790
8,314
26,381
182,870
0
W
34,090
4,369
1,275
16,611
36,859
12,782
0
13,881
22,493
125,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,813
Gold Earned
65,358
404
Minions Killed
375
0
Camps Cleared
0
1,755,929
Distance Traveled
1,686,870
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,809
583
41
1
0
496,816
0
L
Ne Zha
18,791
553
105
3
0
574,878
5
W
Ah Muzen Cab
24,466
720
217
6
0
632,050
1
L
King Arthur
22,450
660
72
2
0
631,550
1
L
Baron Samedi
23,572
693
227
7
0
549,501
1
W
Sol
21,083
620
117
3
0
558,004
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role