Player Matchup

Chaac
Chaac
SCH4DEL
Chaac
Level 106
God Stats
25W - 36L
1,470 SR
Queue Stats
204W - 243L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
SkodiDestroyer
Jormungandr
Level 64
God Stats
4W - 11L
1,433 SR
Queue Stats
193W - 236L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xAnG3lxSlAy3R
Tsukuyomi
Level 116
God Stats
5W - 8L
1,400 SR
Queue Stats
144W - 153L
1,422 Elo+
Solo
Team Averages
Level 95
1,434 SR
1,388 Elo+

VS

Team Averages
Level 101
1,457 SR
1,475 Elo+
Hun Batz
Hun Batz
BattleCoconut
Hun Batz
Level 69
God Stats
5W - 8L
1,553 SR
Queue Stats
67W - 72L
1,477 Elo+
Party 1
Thoth
Thoth
ForgeChild
Thoth
Level 112
God Stats
8W - 12L
1,318 SR
Queue Stats
131W - 140L
1,449 Elo+
Party 1
Neith
Neith
Louski
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SCH4DEL
Chaac
16
4 / 3 / 18
12,932
681
11,333
23,518
29,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
SkodiDestroyer
Jormungandr
19
8 / 3 / 16
14,380
757
17,899
22,045
11,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xAnG3lxSlAy3R
Tsukuyomi
18
16 / 8 / 6
15,097
795
24,229
21,100
11,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BattleCoconut
Hun Batz
17
5 / 8 / 6
13,658
719
16,137
20,820
13,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
17
5 / 10 / 6
13,365
703
17,025
19,205
7,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Louski
Neith
15
4 / 11 / 5
12,483
657
15,887
19,916
7,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
28
Kills
14
14
Deaths
29
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BattleCoconut
Hun Batz
5
8
6
1
L
Thoth
5
10
6
0.8
L
Neith
Louski
Neith
4
11
5
0.59
W
Chaac
SCH4DEL
Chaac
4
3
18
4.33
W
Jormungandr
SkodiDestroyer
Jormungandr
8
3
16
5.33
W
Tsukuyomi
xAnG3lxSlAy3R
Tsukuyomi
16
8
6
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,461
Damage
49,049
66,663
Taken
59,941
53,264
Mitigated
28,616
20,410
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BattleCoconut
Hun Batz
16,137
4,504
0
3,240
20,820
13,653
0
6,817
13,595
0
70,875
L
Thoth
17,025
876
66
2,974
19,205
7,059
597
5,596
13,269
54,463
0
L
Neith
Louski
Neith
15,887
7,380
0
3,051
19,916
7,904
446
5,591
13,638
0
29,634
W
Chaac
SCH4DEL
Chaac
11,333
1,733
1,514
10,692
23,518
29,672
92
8,104
15,414
0
41,972
W
Jormungandr
SkodiDestroyer
Jormungandr
17,899
1,813
0
4,920
22,045
11,846
402
4,366
17,679
70,899
0
W
Tsukuyomi
xAnG3lxSlAy3R
Tsukuyomi
24,229
5,869
0
3,284
21,100
11,746
1,598
4,691
16,409
0
64,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
39,506
201
Minions Killed
179
0
Camps Cleared
0
980,327
Distance Traveled
915,072
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,658
719
87
5
0
334,356
7
L
Thoth
13,365
703
54
3
0
306,200
2
L
Neith
12,483
657
38
2
0
274,516
1
W
Chaac
12,932
681
35
2
0
326,453
1
W
Jormungandr
14,380
757
95
5
0
335,121
2
W
Tsukuyomi
15,097
795
71
4
0
318,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role