Player Matchup

Scylla
Scylla
Balamore
Scylla
Level 134
God Stats
67W - 54L
1,551 SR
Queue Stats
366W - 337L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Bigcountry6399
Ne Zha
Level 131
God Stats
5W - 8L
1,438 SR
Queue Stats
273W - 251L
1,600 Elo+
Party 2
Horus
Horus
CreamyDill
Horus
Level 109
God Stats
0W - 1L
1,635 SR
Queue Stats
127W - 129L
1,606 Elo+
Party 2
Cerberus
Cerberus
Guttles
Cerberus
Level 154
God Stats
18W - 22L
1,487 SR
Queue Stats
500W - 490L
1,578 Elo+
Solo
Medusa
Medusa
Mercccc
Medusa
Level 69
God Stats
29W - 31L
1,571 SR
Queue Stats
237W - 221L
1,583 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,588 Elo+

VS

Team Averages
Level 129
1,627 SR
1,566 Elo+
Neith
Neith
Beatnikus
Neith
Level 98
God Stats
15W - 3L
1,742 SR
Queue Stats
167W - 152L
1,527 Elo+
Party 1
Mulan
Mulan
bartholmew
Mulan
Level 120
God Stats
9W - 10L
1,588 SR
Queue Stats
28W - 25L
1,584 Elo+
Party 1
Freya
Freya
ononickname
Freya
Level 108
God Stats
5W - 5L
1,526 SR
Queue Stats
368W - 322L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
pazspartans
Tsukuyomi
Level 157
God Stats
23W - 11L
1,781 SR
Queue Stats
204W - 178L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
x13lazerx
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balamore
Scylla
6
0 / 1 / 0
3,500
700
872
1,414
296
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,591
718
1,134
2,711
576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
4
0 / 1 / 0
3,002
600
1,027
3,336
1,014
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Guttles
Cerberus
1
0 / 0 / 0
2,457
491
0
0
0
Medusa
Mercccc
Medusa
4
0 / 0 / 0
2,944
589
1,295
1,419
320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beatnikus
Neith
5
0 / 0 / 0
3,397
679
1,537
1,208
208
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
7
0 / 0 / 0
3,771
754
90
719
430
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 2
3,841
768
649
2,443
665
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
pazspartans
Tsukuyomi
6
1 / 0 / 1
4,185
837
1,400
2,523
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
x13lazerx
Cthulhu
5
1 / 0 / 1
3,471
694
1,417
2,749
867
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Balamore
Scylla
0
1
0
0
W
Neith
Beatnikus
Neith
0
0
0
0
L
0
0
0
0
L
Horus
0
1
0
0
L
Cerberus
Guttles
Cerberus
0
0
0
0
L
Medusa
Mercccc
Medusa
0
0
0
0
W
Mulan
0
0
0
0
W
0
0
2
1
W
Tsukuyomi
pazspartans
Tsukuyomi
1
0
1
1.5
W
Cthulhu
x13lazerx
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,328
Damage
5,093
8,880
Taken
9,642
2,206
Mitigated
2,729
3,676
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Balamore
Scylla
872
182
0
250
1,414
296
0
375
1,039
13,962
0
W
Neith
Beatnikus
Neith
1,537
968
0
868
1,208
208
0
0
1,208
0
10,396
L
1,134
320
0
1,355
2,711
576
0
174
2,462
0
16,111
L
Horus
1,027
755
453
1,261
3,336
1,014
0
863
2,398
0
3,771
L
Cerberus
Guttles
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Mercccc
Medusa
1,295
658
0
357
1,419
320
0
504
876
0
10,249
W
Mulan
90
0
0
442
719
430
324
0
719
0
13,059
W
649
247
0
1,522
2,443
665
0
872
1,571
12,009
0
W
Tsukuyomi
pazspartans
Tsukuyomi
1,400
169
0
1,598
2,523
559
0
0
2,523
0
18,994
W
Cthulhu
x13lazerx
Cthulhu
1,417
399
0
1,036
2,749
867
0
0
2,749
9,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,494
Gold Earned
18,665
85
Minions Killed
139
0
Camps Cleared
0
384,815
Distance Traveled
504,681
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,500
700
23
5
0
83,214
1
W
Neith
3,397
679
28
6
0
91,258
0
L
Ne Zha
3,591
718
40
8
0
102,403
0
L
Horus
3,002
600
4
1
0
103,948
0
L
Cerberus
2,457
491
0
0
0
0
0
L
Medusa
2,944
589
18
4
0
95,250
2
W
Mulan
3,771
754
17
3
0
109,021
2
W
Freya
3,841
768
33
7
0
92,253
1
W
Tsukuyomi
4,185
837
47
9
0
107,684
2
W
Cthulhu
3,471
694
14
3
0
104,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role