Player Matchup

Kukulkan
Kukulkan
AMAZINTR3
Kukulkan
Level 7
God Stats
9W - 4L
1,659 SR
Queue Stats
12W - 8L
1,603 Elo+
Party 1
Hel
Hel
AwakenedGawd
Hel
Level 17
God Stats
4W - 6L
1,534 SR
Queue Stats
68W - 67L
1,482 Elo+
Party 1
Khepri
Khepri
Huhrambe
Khepri
Level 126
God Stats
10W - 7L
1,618 SR
Queue Stats
104W - 71L
1,594 Elo+
Party 1
Fenrir
Fenrir
Raka Da Paka
Fenrir
Level 16
God Stats
4W - 3L
1,540 SR
Queue Stats
31W - 22L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abl-ClutchKvng
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,555 Elo+
Solo
Team Averages
Level 36
1,570 SR
1,564 Elo+

VS

Team Averages
Level 23
1,532 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
BudhaMan100
Tsukuyomi
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 54L
1,576 Elo+
Party 3
Merlin
Merlin
Hero King Odin
Merlin
Level 28
God Stats
83W - 53L
1,629 SR
Queue Stats
211W - 194L
1,579 Elo+
Party 2
Medusa
Medusa
TheWhiteWolf022
Medusa
Level 27
God Stats
1W - 2L
1,764 SR
Queue Stats
226W - 214L
1,558 Elo+
Party 2
Bellona
Bellona
Zero_Za_Fool
Bellona
Level 8
God Stats
6W - 3L
1,314 SR
Queue Stats
13W - 12L
1,586 Elo+
Solo
Fenrir
Fenrir
wWw_SAINT_wWw
Fenrir
Level 28
God Stats
21W - 22L
1,454 SR
Queue Stats
155W - 137L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMAZINTR3
Kukulkan
20
7 / 3 / 18
16,065
1,004
29,556
20,011
8,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 4 / 14
17,075
1,067
20,090
20,523
16,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Huhrambe
Khepri
20
3 / 3 / 27
16,403
1,025
13,572
29,895
48,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
5 / 8 / 17
14,399
900
18,317
25,154
13,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
abl-ClutchKvng
Tsukuyomi
20
5 / 12 / 10
14,580
911
15,287
25,556
9,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BudhaMan100
Tsukuyomi
20
4 / 8 / 20
15,002
938
24,879
20,298
7,954
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 2 / 10
17,540
1,096
35,399
12,654
4,515
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 7 / 19
15,838
990
27,063
20,757
8,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Zero_Za_Fool
Bellona
20
6 / 8 / 19
15,726
983
17,246
29,994
22,109
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
1 / 11 / 10
13,331
833
10,733
21,057
9,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
108
35
Kills
30
30
Deaths
36
86
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AMAZINTR3
Kukulkan
7
3
18
5.33
W
15
4
14
5.5
L
Tsukuyomi
BudhaMan100
Tsukuyomi
4
8
20
1.75
L
14
2
10
9.5
W
Khepri
Huhrambe
Khepri
3
3
27
5.5
W
Fenrir
5
8
17
1.69
L
5
7
19
2.07
L
Bellona
Zero_Za_Fool
Bellona
6
8
19
1.94
W
Tsukuyomi
abl-ClutchKvng
Tsukuyomi
5
12
10
0.83
L
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,822
Damage
115,320
121,139
Taken
104,760
96,431
Mitigated
52,133
15,988
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AMAZINTR3
Kukulkan
29,556
2,340
0
0
20,011
8,394
0
6,252
13,724
67,101
0
W
20,090
2,960
6,690
6,345
20,523
16,401
0
6,679
13,782
36,771
0
L
Tsukuyomi
BudhaMan100
Tsukuyomi
24,879
8,789
315
1,839
20,298
7,954
0
11,409
8,007
0
51,529
L
35,399
891
781
897
12,654
4,515
0
8,994
3,660
62,723
0
W
Khepri
Huhrambe
Khepri
13,572
1,006
0
0
29,895
48,232
0
7,748
21,747
41,157
0
W
Fenrir
18,317
4,249
699
966
25,154
13,557
0
6,290
18,770
0
24,155
L
27,063
14,872
1,027
3,001
20,757
8,349
0
11,408
9,305
0
57,757
L
Bellona
Zero_Za_Fool
Bellona
17,246
3,929
0
450
29,994
22,109
0
19,662
10,332
0
34,065
W
Tsukuyomi
abl-ClutchKvng
Tsukuyomi
15,287
3,075
0
1,288
25,556
9,847
0
8,430
17,015
0
42,198
L
10,733
2,959
1,123
1,772
21,057
9,206
0
11,745
9,211
0
23,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,522
Gold Earned
77,437
243
Minions Killed
267
8
Camps Cleared
8
1,360,342
Distance Traveled
1,347,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,065
1,004
101
6
0
224,587
0
W
Hel
17,075
1,067
55
3
1
293,845
0
L
Tsukuyomi
15,002
938
65
4
3
271,557
1
L
Merlin
17,540
1,096
84
5
1
246,924
2
W
Khepri
16,403
1,025
30
2
0
304,011
0
W
Fenrir
14,399
900
16
1
1
281,831
2
L
Medusa
15,838
990
69
4
2
272,558
0
L
Bellona
15,726
983
30
2
0
309,710
0
W
Tsukuyomi
14,580
911
41
3
6
256,068
0
L
Fenrir
13,331
833
19
1
2
246,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role