Player Matchup

Jing Wei
Jing Wei
ColdShame
Jing Wei
Level 11
God Stats
0W - 3L
1,482 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oranges22
Tsukuyomi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
crazyblase
Cthulhu
Level 11
God Stats
12W - 7L
1,274 SR
Queue Stats
24W - 22L
1,382 Elo+
Party 1
Team Averages
Level 25
1,419 SR
1,444 Elo+

VS

Team Averages
Level 54
1,623 SR
1,436 Elo+
Hercules
Hercules
Onaboat67
Hercules
Level 125
God Stats
4W - 1L
1,847 SR
Queue Stats
41W - 22L
1,548 Elo+
Party 2
Eset
Eset
PapaQTown
Eset
Level 17
God Stats
12W - 4L
1,670 SR
Queue Stats
40W - 20L
1,548 Elo+
Party 2
Neith
Neith
QueenColdd
Neith
Level 21
God Stats
47W - 87L
1,352 SR
Queue Stats
66W - 128L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ColdShame
Jing Wei
8
0 / 8 / 4
6,216
622
3,389
8,937
2,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Oranges22
Tsukuyomi
10
4 / 7 / 0
7,250
725
7,815
8,102
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
crazyblase
Cthulhu
9
0 / 6 / 3
5,964
596
3,374
8,602
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Onaboat67
Hercules
13
10 / 0 / 10
9,190
919
7,167
9,554
9,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
13
10 / 1 / 11
9,122
912
9,226
4,745
1,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
8
1 / 3 / 12
6,774
677
3,245
7,126
2,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ColdShame
Jing Wei
0
8
4
0.25
W
Hercules
Onaboat67
Hercules
10
0
10
15
L
Tsukuyomi
Oranges22
Tsukuyomi
4
7
0
0.57
W
Eset
10
1
11
15.5
W
Neith
1
3
12
2.33
L
Cthulhu
crazyblase
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,578
Damage
19,638
25,641
Taken
21,425
9,048
Mitigated
13,715
868
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ColdShame
Jing Wei
3,389
2,845
0
0
8,937
2,907
0
3,503
5,434
0
13,084
W
Hercules
Onaboat67
Hercules
7,167
2,048
0
4,405
9,554
9,929
581
1,462
7,959
0
28,301
L
Tsukuyomi
Oranges22
Tsukuyomi
7,815
1,843
0
528
8,102
2,706
0
2,640
5,462
0
21,069
W
Eset
9,226
371
373
1,234
4,745
1,574
857
813
3,872
31,129
0
W
Neith
3,245
997
0
648
7,126
2,212
651
1,193
5,855
0
12,670
L
Cthulhu
crazyblase
Cthulhu
3,374
436
0
340
8,602
3,435
0
3,111
5,491
16,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
25,086
71
Minions Killed
117
0
Camps Cleared
0
496,513
Distance Traveled
526,490
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,216
622
27
3
0
163,760
1
W
Hercules
9,190
919
50
5
0
205,129
4
L
Tsukuyomi
7,250
725
29
3
0
168,267
1
W
Eset
9,122
912
44
4
0
180,423
0
W
Neith
6,774
677
23
2
0
140,938
0
L
Cthulhu
5,964
596
15
2
0
164,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role