Player Matchup

Scylla
Scylla
LAXxnerxD
Scylla
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 79L
1,361 Elo+
Party 1
Mercury
Mercury
Orishi
Mercury
Level 127
God Stats
3W - 7L
1,368 SR
Queue Stats
188W - 204L
1,444 Elo+
Party 1
Cupid
Cupid
Saxresuha
Cupid
Level 16
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Sector2814
Cthulhu
Level 109
God Stats
8W - 7L
1,431 SR
Queue Stats
110W - 140L
1,419 Elo+
Party 1
Hel
Hel
garansx
Hel
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 1
Team Averages
Level 74
1,463 SR
1,353 Elo+

VS

Team Averages
Level 66
1,411 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
G00BER488
Heimdallr
Level 14
God Stats
3W - 2L
1,242 SR
Queue Stats
44W - 53L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
HiOnTheLow
Baron Samedi
Level 113
God Stats
4W - 5L
1,387 SR
Queue Stats
137W - 141L
1,396 Elo+
Party 2
Discordia
Discordia
Kiddingcat
Discordia
Level 54
God Stats
19W - 26L
1,427 SR
Queue Stats
228W - 293L
1,398 Elo+
Party 3
Tyr
Tyr
Neojun
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LAXxnerxD
Scylla
5
0 / 2 / 0
3,193
639
460
2,319
576
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Orishi
Mercury
5
0 / 1 / 0
3,297
659
102
2,228
461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cupid
Saxresuha
Cupid
4
0 / 2 / 0
2,726
545
788
3,215
600
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Sector2814
Cthulhu
1
0 / 0 / 0
918
184
0
0
0
Hel
4
0 / 1 / 0
2,590
518
317
2,827
420
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
2 / 0 / 0
4,194
839
1,115
2,444
600
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Heimdallr
G00BER488
Heimdallr
5
1 / 0 / 2
3,434
687
2,577
1,617
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
HiOnTheLow
Baron Samedi
5
2 / 0 / 1
3,656
731
1,940
1,127
571
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Kiddingcat
Discordia
7
1 / 0 / 1
4,095
819
996
851
219
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Neojun
Tyr
5
0 / 0 / 1
3,501
700
486
2,278
1,019
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
0
2
W
Heimdallr
G00BER488
Heimdallr
1
0
2
2
W
Baron Samedi
HiOnTheLow
Baron Samedi
2
0
1
2.5
W
Discordia
Kiddingcat
Discordia
1
0
1
1.5
L
Scylla
LAXxnerxD
Scylla
0
2
0
0
W
Tyr
Neojun
Tyr
0
0
1
0.5
L
Mercury
Orishi
Mercury
0
1
0
0
L
Cupid
Saxresuha
Cupid
0
2
0
0
L
Cthulhu
Sector2814
Cthulhu
0
0
0
0
L
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,667
Damage
7,114
10,589
Taken
8,317
2,057
Mitigated
2,814
4,592
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,115
207
0
1,474
2,444
600
0
118
2,326
0
15,310
W
Heimdallr
G00BER488
Heimdallr
2,577
1,374
0
331
1,617
405
170
149
1,468
0
11,518
W
Baron Samedi
HiOnTheLow
Baron Samedi
1,940
133
570
481
1,127
571
388
168
959
8,609
0
W
Discordia
Kiddingcat
Discordia
996
44
0
224
851
219
0
342
509
17,047
0
L
Scylla
LAXxnerxD
Scylla
460
79
0
490
2,319
576
0
996
1,323
11,655
0
W
Tyr
Neojun
Tyr
486
197
0
1,266
2,278
1,019
0
0
2,278
0
8,025
L
Mercury
Orishi
Mercury
102
102
0
877
2,228
461
0
0
2,128
0
9,328
L
Cupid
Saxresuha
Cupid
788
473
282
464
3,215
600
0
1,072
2,143
0
7,451
L
Cthulhu
Sector2814
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hel
317
163
1,136
1,343
2,827
420
0
868
1,959
1,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,724
Gold Earned
18,880
61
Minions Killed
135
0
Camps Cleared
0
336,981
Distance Traveled
424,888
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,194
839
39
8
0
103,045
0
W
Heimdallr
3,434
687
28
6
0
84,047
0
W
Baron Samedi
3,656
731
9
2
0
80,193
1
W
Discordia
4,095
819
35
7
0
69,378
1
L
Scylla
3,193
639
22
4
0
69,923
2
W
Tyr
3,501
700
24
5
0
88,225
0
L
Mercury
3,297
659
23
5
0
82,000
2
L
Cupid
2,726
545
15
3
0
92,122
0
L
Cthulhu
918
184
0
0
0
0
0
L
Hel
2,590
518
1
0
0
92,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role